What gives?
Whenever I start up TRS-Plus, I have to wait, sometimes for an hour or more before I can use the program. I usually end up doing something else and closing the program when the main menu appears because I've lost interest.
Here's a couple of the assets.
? <kuid2:502415:100566:5> : Validating <kuid2:502415:100566:5>
! <kuid2:502415:100566:5> : Skipping validation as asset is locally obsolete.
? <kuid:-25:1534> : Validating <kuid:-25:1534>
! <kuid:-25:1534> : Skipping validation as asset is locally obsolete.
These are the same obsolete packages over and over again among the gazillion others. The question is why is it the same assets every time?
I have performed an EDR, which then validated and precached content afterwards for 26 hours completely tying up my computer and preventing me from doing anything else and the problem still exists.
I reinstalled all packages which took a couple of days because the download is horribly slow and we can't do more than a few at a time.
The other issue is this doesn't just end when the menu becomes accessible. Entering into a route starts the validation process all over again and to make matters worse this impacts moving around in Surveyor making it difficult to check for performance problems because this process is constantly running in the background.
When I finally did use the program the other day, I had some decent performance after I enabled the resizablebar setting in my BIOS and NVidia Control Panel. This however is something else because the disk was still chattering away and running at 100% utilization, causing menus and content to load slowly in Surveyor.
I have a feeling that this has been going on for some time and I feel it more because I use old-fashioned spinning rust instead of an SSD. Given the amount of disk access, I'm glad I don't have an SSD because the constant writes would kill the storage device in a short time.
In some ways, this reminds me of the old TADDaemon validation in TS12 that would spend about 40 seconds per asset and tie up the system for hours as it pushed the CPU and disks to 100%. The difference this time is the CPU isn't impacted at all and it's only the disk.
Whenever I start up TRS-Plus, I have to wait, sometimes for an hour or more before I can use the program. I usually end up doing something else and closing the program when the main menu appears because I've lost interest.
Here's a couple of the assets.
? <kuid2:502415:100566:5> : Validating <kuid2:502415:100566:5>
! <kuid2:502415:100566:5> : Skipping validation as asset is locally obsolete.
? <kuid:-25:1534> : Validating <kuid:-25:1534>
! <kuid:-25:1534> : Skipping validation as asset is locally obsolete.
These are the same obsolete packages over and over again among the gazillion others. The question is why is it the same assets every time?
I have performed an EDR, which then validated and precached content afterwards for 26 hours completely tying up my computer and preventing me from doing anything else and the problem still exists.
I reinstalled all packages which took a couple of days because the download is horribly slow and we can't do more than a few at a time.
The other issue is this doesn't just end when the menu becomes accessible. Entering into a route starts the validation process all over again and to make matters worse this impacts moving around in Surveyor making it difficult to check for performance problems because this process is constantly running in the background.
When I finally did use the program the other day, I had some decent performance after I enabled the resizablebar setting in my BIOS and NVidia Control Panel. This however is something else because the disk was still chattering away and running at 100% utilization, causing menus and content to load slowly in Surveyor.
I have a feeling that this has been going on for some time and I feel it more because I use old-fashioned spinning rust instead of an SSD. Given the amount of disk access, I'm glad I don't have an SSD because the constant writes would kill the storage device in a short time.
In some ways, this reminds me of the old TADDaemon validation in TS12 that would spend about 40 seconds per asset and tie up the system for hours as it pushed the CPU and disks to 100%. The difference this time is the CPU isn't impacted at all and it's only the disk.