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Burbear and Empire might give auran the code. Might not.
You play Flatout?
The trains in Trainz are at 100% Just crash them to 10% With somthing that makes the 20% 30% 40% 50% 60% 70% 80% and 90% look real,
Let me restate this: We want a simple bounding box system.
As has been stated already, Trainz is a driving simulator, not a smash-em-up demolition Derby. If you you experience a collision, you have failed.
I wonder what the reaction would be, if Auran managed to include a collision detection feature that, physically propelled the driver's chair into the nearest wall, and fried the computer's motherboard.
Now that would be a realistic simulation of a collision.![]()
Cheers
I'm sorry. I thought this thread contained complaints about the lack of realism in simulating collisions.And nobody was asking for a crashing simulator, were we ? No.
No offence taken, but if you like, I can cut and paste the statements that led me to this "assumption".I don't know what people take to always come up with such assumptions. (Not trying to offend you)
That sounds very like you are suggesting a crashing simulator.And when I experience a collision, let me experience it and don't let the wagons phase-shift through each other and defy all laws of physics.
Not really. It's a computer game based on a simulator. A real simulator would cost you hundreds of thousands of bucks, and a good one, millions. Even then, the crash at the end, when you fail, is not that graphic.TRS is a Trainz Railroad Simulator, right ?
That's what would happen in a 100% accurate simulator. Tongue in cheek, I know, but I think it makes my point, even if taken to the extreme.That's an easy one, then Auran would have to face about 300.000 lawsuits for intentionally demolishing customers equipment and body injury. :hehe:
Ah, but bounding box technology has progressed in the last 7 years. You can just make one in the 3d modeling program.