Hello all,
I'm having some pretty nasty issues with my copy of TS12. For starters, whilst testing my updated Tidewater Point Rail, originally made by TPR, I had set up a crossing with ryanstrains crossings and the ATLS system, however even on the four trigger system the crossing does not deactivate at the proper moment. The train hits the first trigger, activating the crossing. Then, the train hits the second trigger (right next to the crossing, supposed to deactivate the crossing for trains moving the opposite direction) and the cross deactivates. Then the other two triggers do nothing. I'm not sure what's happening here.
Second, I am using the G-Style signals (I believe also made my Ryanstrains). Most of them appear to have indications on them but once Driver starts, all single-head signals go blank. All of the double-headers show indications. The same goes for JR's dwarf Safetran signal, except this doesn't show an indication in either surveyor or driver. I've tried replacing signals, using different signals, etc. Nothing seems to work.
Third (and final), I tried to use AI trains for the double-track main down near the port and river. I set up portals on both ends to run thru-trains. However, the trains stop at signals and do not continue, despite the fact that there are no obstructions in their path and they have instructions to the other portal. At one point, one of the trains moved forward to the next signal, but it stopped and did not move again. The first train didn't move at all.
Does anyone have any suggestions as to how to fix this? I'm not sure where to even begin to go about diagnostics.
Thanks,
-Bluewater
I'm having some pretty nasty issues with my copy of TS12. For starters, whilst testing my updated Tidewater Point Rail, originally made by TPR, I had set up a crossing with ryanstrains crossings and the ATLS system, however even on the four trigger system the crossing does not deactivate at the proper moment. The train hits the first trigger, activating the crossing. Then, the train hits the second trigger (right next to the crossing, supposed to deactivate the crossing for trains moving the opposite direction) and the cross deactivates. Then the other two triggers do nothing. I'm not sure what's happening here.
Second, I am using the G-Style signals (I believe also made my Ryanstrains). Most of them appear to have indications on them but once Driver starts, all single-head signals go blank. All of the double-headers show indications. The same goes for JR's dwarf Safetran signal, except this doesn't show an indication in either surveyor or driver. I've tried replacing signals, using different signals, etc. Nothing seems to work.
Third (and final), I tried to use AI trains for the double-track main down near the port and river. I set up portals on both ends to run thru-trains. However, the trains stop at signals and do not continue, despite the fact that there are no obstructions in their path and they have instructions to the other portal. At one point, one of the trains moved forward to the next signal, but it stopped and did not move again. The first train didn't move at all.
Does anyone have any suggestions as to how to fix this? I'm not sure where to even begin to go about diagnostics.
Thanks,
-Bluewater