Australian screenshots

Forgive me if this has been covered before, but has anyone with TS12 had any luck with the majority of Aussie content? Just loaded a session up in 12 and the only thing that would load was VinnyBarb's CLP Class. Neither the bigman's CQBY and MHGH wagons, or Davido's 422, 48 classes, or his NGXH grain hoppers would load! Bit of a discouragement to use 12, I must admit!

All of mine work Trent, and I've only had to fix the odd 2.4 build asset

JAmie
 
Forgive me if this has been covered before, but has anyone with TS12 had any luck with the majority of Aussie content? Just loaded a session up in 12 and the only thing that would load was VinnyBarb's CLP Class. Neither the bigman's CQBY and MHGH wagons, or Davido's 422, 48 classes, or his NGXH grain hoppers would load! Bit of a discouragement to use 12, I must admit!
Interesting Trent, I'm not seeing any issues myself (so far):D
Have you got error messages in CMP?
David
 
Sometimes just right-clicking the faulty asset and clicking 'Veiw errors and warnings' will show up with no errors, causing it to fix itself... so just do this on all your fauly assests...

Cheers
Stevo
 
Interesting Trent, I'm not seeing any issues myself (so far):D
Have you got error messages in CMP?
David

David,

I have noticed that your sheep wagon comes up with errors in TS12 and when I click on it it's has problems with the .gse file.

The next time I start up TS12 I'll open up the error list and copy it to you.

Regards,
Warren.
 
Fellas, thanks for the feedback and suggestions, it is much appreciated! I thought doing things the "simple" way (ie "import content from" point at local folder in TS2010 install folder and "go") would do it properly, but when nothing loaded, I thought it must have broken. I'll try Stevos suggestion at some point tonight or tomorrow, see if that fixes anything.

Been too busy in 2010 this afternoon to care... That NSW overhead is a bit fiddly to do, but DAMN it looks good!

Early days at the moment, but this is a planned "V-Set to Endeavour" change over station. The AI brings the V-Set in, and passengers move over to the Endeavour, and the player drives the Endeavour out along the layout.

Raichase_20110902_0000.jpg


Raichase_20110902_0001.jpg


Raichase_20110902_0002.jpg


Fiddly, but damned rewarding!
 
~Snipped~

Early days at the moment, but this is a planned "V-Set to Endeavour" change over station. The AI brings the V-Set in, and passengers move over to the Endeavour, and the player drives the Endeavour out along the layout.

~Snipped~

Early days, as in the route's just been started; or early days, Davido has yet to hurry up and release that V-set of his?:hehe::hehe:

Matt.
 
David,

I have noticed that your sheep wagon comes up with errors in TS12 and when I click on it it's has problems with the .gse file.

The next time I start up TS12 I'll open up the error list and copy it to you.

Regards,
Warren.

See if this file solves it Warren. Download and replace the gse with this one.
 
Early days, as in the route's just been started; or early days, Davido has yet to hurry up and release that V-set of his?:hehe::hehe:

Matt.

Matt, I thought it was obvious - the route is completed, we're just waiting on the train.

You fellas reckon it's not detailed enough? Bah, scenery is for the weak!

T.
 
Early days at the moment, but this is a planned "V-Set to Endeavour" change over station. The AI brings the V-Set in, and passengers move over to the Endeavour, and the player drives the Endeavour out along the layout.

Early days, as in the route's just been started; or early days, Davido has yet to hurry up and release that V-set of his?:hehe::hehe:

Matt.

Now all you need is Scenery and a V-Set!! :hehe:

Jamie

Hmmm..... I've just spent 2 nights trying to get the Fog/Ditch light switch to toggle in the V-Set Cab .....but I know you blokes would push it around with a Land Rover just to get your hands on it :p:D:hehe:
 
Hmmm..... I've just spent 2 nights trying to get the Fog/Ditch light switch to toggle in the V-Set Cab .....but I know you blokes would push it around with a Land Rover just to get your hands on it :p:D:hehe:

Actually, I'd use one of your 44's, but I'm sure that won't be necessary; it's been in development that long, any errors would surely come from the user!:o

Matt.
 
Hmmm..... I've just spent 2 nights trying to get the Fog/Ditch light switch to toggle in the V-Set Cab .....but I know you blokes would push it around with a Land Rover just to get your hands on it :p:D:hehe:

Well, if it's anything like a Tangara, one simply finds the switch labelled "Fog Lights" and moves it from "off" to "on". Then again, the Tangaras are much more modern... so much so that if one has the headlight on "low beam" and turns it "off", it will remain on. One has to switch it to "high beam" for it to turn off". Geniuses.
 
Hmmm..... I've just spent 2 nights trying to get the Fog/Ditch light switch to toggle in the V-Set Cab .....but I know you blokes would push it around with a Land Rover just to get your hands on it :p:D:hehe:

If the only thing needs doing is the cab, gimme gimme!!:hehe: :hehe:

Aaron, the R isn't running light, the light isn't on, and it's dark


Jamie
 
Qld Railways Department Workshops Sept. Ordit

Just to announce that my QGR B13 4-6-0 SW No.90 is 80% compete. All she requires now is the early footplate, valances, pistons, siderods & steph. valve gear.

History

QGR B13 90 was the last of the class to be in regular service, it was withdrawn from traffic in 1955. No.90 was built by Kiston & Company, Leeds in Great Britain in 188?, she she worked Q.G.R for 71 years before being withdrawn around 194? then was placed as the regular Ipswich Railway Workshops shunter until the 3rd of August, 1955 when she was taken off the books and scrapped. Making her the last of the class in regular working service with the railways.

index.php


The Trainz Model

Front
QGRB13SW78Front.jpg

Right
QGRB13SW78Left.jpg

Left
QGRB14SWRight.jpg

Rear
QGRB13SW78Rear.jpg

P.S @Peter, I will send you a copy of my PB15 531 + early tender. :cool:

With Regards
Michael Gitsham
QGR Comissioner & QHRA Member
 
Well, if it's anything like a Tangara, one simply finds the switch labelled "Fog Lights" and moves it from "off" to "on". Then again, the Tangaras are much more modern... so much so that if one has the headlight on "low beam" and turns it "off", it will remain on. One has to switch it to "high beam" for it to turn off". Geniuses.


Ahh, high beam, low beam, off .........that was another couple of nights work:'(
 
H222

Code:
'Rock Shale' 2

I found out I have a cracked collarbone and I've gotta hgave a a cast for5 2 weeks

Jamie 		 	 		 		 		 		 			 				_______

hi mate
its not on the black dls
could you give me a kuid number please
thanks
ron
 
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