Australian screenshots

Farewell QR in Trainz

Last night, the ARHS Qld Trainz Division ran 2 special services from Ipswich to Grandchester to say farewell to the QGR after (almost) 145 years of operation. 1461 and an Evans set was used, seen here about to depart Ipswich, with 1707 on another special made up of a few M series carriages.
ryanmcc201006300000.jpg


passing a DH loco on the turntable road
ryanmcc201006300002.jpg


the Bremer River
ryanmcc201006300003.jpg


passing the last loaded coalie (yes, I know the wagons are pointing the wrong way to be unloaded at Fish Is...)
ryanmcc201006300006.jpg


a brief stop was made at Rosewood
ryanmcc201006300008.jpg


through Calvert
ryanmcc201006300010.jpg


and arriving at Grandchester
ryanmcc201006300014.jpg

ryanmcc201006300016.jpg


The train was packed with old railwaymen and women, the mood was very sombre.
 
Very fitting tribute Ryan. I recieved a message from a work colleague with a link to the QR site. Wasn't till a bit later the penny dropped. We had official separation last night. They changed the website overnight also, was in there just yesterday and wished I had saved a copy of the old one. What happens next.......:eek: :eek: :eek:
Will stop rambling now.
RIP QR as it was.
Glen
 
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Step 1: Take existing SAR Melton Valley Modular Route.

Step 2: Change the appearance of the urban area...

nswgrmeltonvale1h.jpg


Step 3: Swap out the railway infrastructure... and whilst at it, a rename by playing on the original name (there is only one Melton Valley dammit!!).

nswgrmeltonvale2.jpg


Step 4: Place some trains to see if it fits ok.

nswgrmeltonvale3.jpg


Step 5: Run said train for a bit... just to make sure.

nswgrmeltonvale4.jpg


nswgrmeltonvale5.jpg


nswgrmeltonvale6.jpg


Step 6: Make some final tweaks and some subtle changes.

Essentially it is the same route with same track diagram and same industries... although the general goods siding loop has changed orientation.

Step 7: Upload to DLS :p
 
Step 1: Take existing SAR Melton Valley Modular Route.

Step 2: Change the appearance of the urban area...



Step 3: Swap out the railway infrastructure... and whilst at it, a rename by playing on the original name (there is only one Melton Valley dammit!!).



Step 4: Place some trains to see if it fits ok.



Step 5: Run said train for a bit... just to make sure.







Step 6: Make some final tweaks and some subtle changes.

Essentially it is the same route with same track diagram and same industries... although the general goods siding loop has changed orientation.

Step 7: Upload to DLS :p
ummm, is it more than 3 boards this time?
 
QR...

It's such a shame to see QR gone. I have no idea what's going to happen. Shame we couldn't see goverment input turn QR into a system like the SNCF, DB, JR or some sort of a cross between BNSF and Amtrak...

Another from me. It's from the same route as the last one, except this shot is missing textures... and again with those bloody junctions!!

2u7x7ar.jpg


Very nice too Forest Runner! I think I liked the SA version best though. It was truly unique! Brilliant work on the NSW one though!
________
MFLB
 
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Effectively, QR stopped being QR, when they restructured and such back in 91 (or was it earlier?) - and they become QR National. The media is reporting it as a 'recent development' and claiming that the 'bulk haulage' of QR has been splintered off prior to the float later in the year. Oh, well then, thats interesting - why have we been seeing QRN (QR National) vehicles, logoed locomotives and other stuff, for years, if this is 'suddenly' a new development?
 
Not to clog up the thread with chatter, but the way I understand it Mules was that QR Freight became QR National when they started to branch out into the national market i.e. buy into other business outside of Queensland. The "National" part of the name was to reflact that along with the new logos and such. The recent part of the developement is the sell off by government and the running as separate business interests. If I am incorrect then I am open to other explanations.
Regards
Glen
 
Tanvaras, downloading your Port Levendale and it's however many dependencies. Hope it is just as good as your screenies
 
Tanvaras, downloading your Port Levendale and it's however many dependencies. Hope it is just as good as your screenies

Hope you like it. Thought I would upload the 2 board port section. See what members thought of it. if your missing some KUID's the only ones that may be missing could be KUID:370528:******** those are by Neoklai75 and available from http://www.neoklai.ucoz.ru/load/2 as I not sure if they on DLS. All others are either on DLS or builtin Trainz 2010.

I make route sections in pieces and merge them. As my PC isnt to well and not handling routes with lots of boards atm :( Come on Tax time and new PC.

Currently my fictional has about 100k's of trackwork and now doing landscaping, etc. Don't think i'll add any more track now. It still along way off completion as I have so many ideas written down, sketched out etc of what I want some things to look like.

Anyways, another screenshot from my route in progress.

Gunny Hills Township - Currently being built in surveyor.

gunnyhills.jpg


Cheers

Trent
 
I got a new PC for christmas from my dad just to run 2010.
I have trouble with texturing, putting the objects where I want and keeping interested in them. I have started at least 20 maps and deleted them because I thought they were too shocking. Once I see good quality, I try to replicate that, but it never works out. In the end, I just keep merging new maps I download like all of Mulie's routes if possible, but they never keep me interested
 
Tanvaras, some nice work from you. I just wish you had made the route in '06. It looks like a good one, judging by the screenshots.

cjgeddes, don't be to disheartened by the quality shots that appear in this thread. We all have the same trouble when we're starting out. The secret is to start small; don't get in above your head. Take it from me, it doesn't work to lay down 10 boards, then try and fill them all in a way that makes sense.

Try this: start a new route, add 1-2 boards MAX to one end or the other; lay down your main line, then add a loop or two, nothing too complicated, remember to keep it simple. Once that's done, add a station, maybe a goods shed, a grain silo, or even a stockyard. Then, lay down main street, add a few houses parallel to the road, and a shop or two. Then add a basic texture.

That will give the beginnings of a small route, that should look alright to run trains over. It's also how i start my routes; one step at a time. If you want an example of how this works out, browse back to about page 693 OR 703 of this thread, and have a look at the shots i posted, showing little areas of progress i have made with my route.

This is also on the DLS, so if you want to have a look at what the finished product is, go download and have a look it. It is, i think, an example of what a little time, and a lot of perseverance, can achieve, if you stick at it, and don't get bogged down trying for too much detail.

Anyway, chin up mate, you'll get better as time goes on, and people will look to your routes for inspiration and ideas to implement in their own works.

Matt.
 
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Tanvaras, some nice work from you. I just wish you had made the route in '06. It looks like a good one, judging by the screenshots.

Matt.

Thanks Matt. Sorry it wont run in Trainz 2006 as I am a bit of an addict for the 5m baseboard, which is what my route is made on. Downside of moving onto newer versions of Trainz I suppose. Appreciate the comments though :) I try and have my towns/yards fairly detailed and in-between runs fairly average detail since you are usually moving at a fair pace.

Happy to get any comments for my upload, as I like to improve my surveyor skills as I get from others work, ideas etc. Let me know if its crap/good etc I like the feedback good or bad :)

Edit: Just took a look at your NSW Leycester Matt, I really like the town setup. Bus stop and town centre/info centre etc is really good. more ideas for my route again :)

Well, a few more from me,

7.00am leaving Port Levendale

gh1.jpg


Running a minute late into Gunny Hills crossing prior to arriving at station.

gh2.jpg


Cheers

Trent
 
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Hey Trainzerz!!!


Has Forest_Runner released his SAR Melton Valley route for TRS2009?? Cause I got on the DLS to finish downloading some SAR stuff. Underneath his route was up, I thought it was for 2010 only?? Am trying to download it now. If it doesnt work I wont be surprised, but if it does, COOL!!!!! Great screenies um.. um.. um.. EVERYONE!!!!


Thanks, SARRailways :D:):D:)
 
Hey Trainzerz!!!


Has Forest_Runner released his SAR Melton Valley route for TRS2009?? Cause I got on the DLS to finish downloading some SAR stuff. Underneath his route was up, I thought it was for 2010 only?? Am trying to download it now. If it doesnt work I wont be surprised, but if it does, COOL!!!!! Great screenies um.. um.. um.. EVERYONE!!!!


Thanks, SARRailways :D:):D:)

It's just the pre-release module SAR Railways (3 boards), whilst I work away on expanding the route.

If you do get it working in the version you have, can you post a few shots of the Brill running on the route, please?? I'd love to see how it looks.
 
It's just the pre-release module SAR Railways (3 boards), whilst I work away on expanding the route.

If you do get it working in the version you have, can you post a few shots of the Brill running on the route, please?? I'd love to see how it looks.


Sure thing mate. Just wish that the SAR content for 2010 could work in 09.


Thanks, SARRailways :):D:):D
 
Thanks Matt. Sorry it wont run in Trainz 2006 as I am a bit of an addict for the 5m baseboard, which is what my route is made on. Downside of moving onto newer versions of Trainz I suppose. Appreciate the comments though :) I try and have my towns/yards fairly detailed and in-between runs fairly average detail since you are usually moving at a fair pace.

Happy to get any comments for my upload, as I like to improve my surveyor skills as I get from others work, ideas etc. Let me know if its crap/good etc I like the feedback good or bad :)

Edit: Just took a look at your NSW Leycester Matt, I really like the town setup. Bus stop and town centre/info centre etc is really good. more ideas for my route again :)

Trent

No problems, mate. Progress is a b****, eh? I'm glad to hear you like the town on my route. It was one thing i tried to do with NSW Leycester; putting in a town that looked as if it deserved even half the facilities it had. One downside though was that, on my computer at least, framerates took a bit of a hit. If they hadn't i probably would have gone even further with town development!:eek: A scary thought, as i was starting to struggle a bit with ideas as it was.

Matt.
 
Tanvaras, some nice work from you. I just wish you had made the route in '06. It looks like a good one, judging by the screenshots.

cjgeddes, don't be to disheartened by the quality shots that appear in this thread. We all have the same trouble when we're starting out. The secret is to start small; don't get in above your head. Take it from me, it doesn't work to lay down 10 boards, then try and fill them all in a way that makes sense.

Try this: start a new route, add 1-2 boards MAX to one end or the other; lay down your main line, then add a loop or two, nothing too complicated, remember to keep it simple. Once that's done, add a station, maybe a goods shed, a grain silo, or even a stockyard. Then, lay down main street, add a few houses parallel to the road, and a shop or two. Then add a basic texture.

That will give the beginnings of a small route, that should look alright to run trains over. It's also how i start my routes; one step at a time. If you want an example of how this works out, browse back to about page 693 OR 703 of this thread, and have a look at the shots i posted, showing little areas of progress i have made with my route.

This is also on the DLS, so if you want to have a look at what the finished product is, go download and have a look it. It is, i think, an example of what a little time, and a lot of perseverance, can achieve, if you stick at it, and don't get bogged down trying for too much detail.

Anyway, chin up mate, you'll get better as time goes on, and people will look to your routes for inspiration and ideas to implement in their own works.

Matt.
started a 3 board layout that has a station terminal thingy 1 Track, coal mine and a few shops/houses. At the end with nothing, there is something - a river
 
started a 3 board layout that has a station terminal thingy 1 Track, coal mine and a few shops/houses. At the end with nothing, there is something - a river

Mate, its a start. How about you post a few screenies, so the rest of the community can take a look, and maybe provide a little in the way of hints or tips?
And remember, all things take time. It may not look like much now, but keep plugging away, and eventually it'll rival Muliebucks' or even Axe1970s' work! (No pressure, mate.:p)

Matt.
 
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