Australian screenshots

Yes it is me who is creating those EMU's and I have another interior to finish and fix the bogie's to be changeable (both in textures and gauge ( using andi's script)).
So with a bit of luck and patience they should find their way to the DLS.
 
1047 runs light engine over No. 3 viaduct on the Zig Zag on her way to Top points.


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And yes, I can see the bugs!!
 
Gee, no-one told me about the driver replacement program at the Zig Zag Railway:p

Looking Great Jim, looking forward to many more screenies:D

Tom
________
buy no2 vaporizer
 
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K103 leads a goods through Barfold whilst a sits in the platform (Seems the panto was put down for some reason).
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Zec
 
Ooh, thats a nice screenie that, S301



I know it's an area you've all seen before, but it shows that I've gotten further than last time - this time after running around it's train, it didn't feel the need to shunt it into the dirt. At least this time, it leaves towards the mainline.

Now, some questions about my flour siding.

Seems the maximum length my siding can handle (under AI control) is 12 wagons and two locomotives. Is that enough (both from a realism and a players point of view)? I don't feel like extending the siding any more (terrain prohibits it), but if people think it needs to be done, it can be done.

(I've since fixed the problem where it takes a wagon with it when it runs around, that was an easy solve).

Also, what sort of frequency should we have? Currently, I'm looking at one a day, plus a container train once a day, and perhaps a cement train once a day (or once a week) going to the cement works (portal) beyond the yard. Currently I'm looking at the Endeavours to run on the hour.

The coal loop is about 10-15 minutes away, and I was going to run 2 coalies a day through it.

Any comments?

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Thanks Raichase
Same for your's. Nice to see another person who still uses the good old Bulldogs :D
Zec
 
Same for your's. Nice to see another person who still uses the good old Bulldogs

Well, after seeing the two SSR GM's up close (from the roadside, and again from an overhead bridge), the sheer grunt those old buggers can produce is worth of respect. You see modern locos like NRs and 82's failing all the time, but the 44's, the 48's, the GM's etc... all in the hands of private ownership, they don't fail, even though their previous government owners long ago gave up on them...
 
Ghosty,

Years ago now, when I had a very bad case of the Flu, My father handed me the route maps from Caboolture to Roma st (still got it here I think)
I made Caboolture to Bald Hills, and then it stuffed up on me, I loaded it up and all that was there was the track, no hills, no nothing.

I hope to do it again some day.........
 
Nice screenie there Zec, I remember riding those red rattlers as a kid can't wait to see them released....:D:mop::D
 
Proud to announce that I've now done all the line between the towns of Namburra and Gooraburra, which is just over 10km as the crow flies (more like 12-13 track km's)

The coal loader I showed earlier branches off from the mainline at Gooraburra, but at that stage, I hadn't done the town itself, or any of the line between Fettlers Ck and Gooraburra.

Now I have some shots of 8122 and 8114 leading a cement train towards Nandurra, through Gooraburra Station. I couldn't be bothered waiting for the up Endeavour service to clear the mainline, otherwise I would have gotten some shots of the line between Gooraburra and Fettlers Ck.

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Entering the town from the Sydney-end.

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Wouldn't really be a coal-mining town without a large pub at the centre of it.

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Gunzels on the platform.

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The line to the right leads off towards the coal loader (about 500m to 1km away). The line to the left is the mainline towards Nandurra. Currently, the section is being used by an Endeavour.

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Bridge over the river.

Done some more testing with the aforementioned grain train, and it now works smoothly. The player will bring the Endeavour to the platform, and have a couple of minutes to kill before being allowed to depart, as the line ahead is blocked by the down grain train. Fortunatly, it's fun to watch :)

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On the DD-17's first trial run in her final state over the Zig Zag Railway, someone unfortunately forgot to fill her up with any reserves of water.

This was no hindrance to making the test run, however she managed to stop dead in the middle of Clarence tunnel...

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Not much to see though!
 
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No, I haven't a clue what it's hauling either! It was the only item of 3'6" stock I have installed for her to run with though!

Looks like mobile bookcase?? :S

The Wikipedia train!
 
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