Australian screenshots

Anyone know how to take a screenshot in Gmax and where to retreive the shot?

Hurleyco...

P.S. I've finally made the leap from route builder to locomotive fitter and boilermaker!:hehe:

P.P.S. Any QR fans, look out for my next few posts...........
 
Hi guys, that truck looks absolutely fabulous, any chance of doing an authentic Roadtrain as well please, with the sign attached to the roobars, we need items like this for ALL our Aussie layouts...Bloody marvellous...

Cheerz. ex-railwayman. :wave:
 
Hi folks,

Progress continues on Queensland 2008. This is showing the area between Grandchester and Kaolin, a lot of swamp land through there as well as the meatworks. I'll be showing screenies of the meatworks another time, but in some shots you will see the entrance from the main line.

Grandchester now has a footy team to support and they regularly attend all their home games.

QR21.jpg


QR22.jpg


QR23.jpg


A mozzie breeding ground...

QR24.jpg


QR25.jpg


QR26.jpg


People can stop in for a few brews here...

QR27.jpg


QR28.jpg


I'd like to live here

QR29.jpg


Look for trains

QR30.jpg


more next page...
 
This is the entrance to the meatworks.

QR31.jpg


Now for a train, departing Grandchester and heading for Kaolin.

QR32.jpg


QR33.jpg


QR34.jpg


QR37.jpg


QR35.jpg


QR36.jpg


More soon, I'll make a YouTube vid too soon.
 
Last edited:
Anyone know how to take a screenshot in Gmax and where to retreive the shot?

press printscreen or prt scr on your keyboard, open a paint type program like psp gimp or photshop right mouse click, select paste and your screen shot should appear in the paint program

cheers
pete
 
Some piccies of the Stephensons PB15 I've been working on, Keep in mind this is my first loco, and I haven't figured out how to use textures.....

my.php


my.php


my.php


my.php


Thats 2 & 1/2 days work gone into that so far using a diagram in a book measuring parts back and Forth with a compass set and a ruler.
 
Release that onto DLS now!
....
nah jks :hehe:

Very cool, I like the Cityrail atmosphere, just a foot closer in Cityrail content. Getting sick of usings thoughs QR platforms, is that Cityrail one a small width platfrom so they can be used in small spaces?
I've uploaded them and they are waiting approval by Auran. The items are very basic but should add a slight CityRail/Sydney feel to your stations.

3.5m and 5.0m versions are uploaded.

ss-102738-2000.jpg
ss-102738-2001.jpg


Off Topic - I can't believe my previous content uploads (3 years ago) have both had over 8500 downloads. :eek::o
 
Hi all,

imported the bogies, both of the bogies are from auran's Walchearts PB15, the drivers have just been modified.....

my.php


my.php


my.php


The tender will be next.....
 
I was waiting for you to speak up ghosty, I need some one with some experience to help me export it into Trainz..........

possibly even to do it for me.......

Its taken me 3 years to work Gmax out and I don't want to spend another 3 working out how to export the thing.

hurleyco
 
there are a few experienced gmax users who post here i am sure if asked one of them would happily help you export it. i regrett my knoweledge on gmax is at present limited.

Cheers

Ghosty
 
I've uploaded them and they are waiting approval by Auran. The items are very basic but should add a slight CityRail/Sydney feel to your stations.

3.5m and 5.0m versions are uploaded.



Off Topic - I can't believe my previous content uploads (3 years ago) have both had over 8500 downloads. :eek::o

I'll keep a look out for them. Thanks Deadly. Is there any chance you can make a Countrylink sign from your CityRail sign.

Regards,
Warren.
 
Is there any chance you can make a Countrylink sign from your CityRail sign.

Regards,
Warren.
I found a sign on the DLS for countrylink... Just search countrylink in the description bar...Not sure if it looks the same i haven't seen deadlys one yet.
 
exporting a model to trs

open the scene(model) select file/ export a window will appear for you to navigate to custom/trains in trs.
when you get to the required folder create a new folder with the name of what you are exporting, then open that folder and create another folder called "loco_body", open that folder and in the open window there is a place to save the filename as"filename.im" ( call it whatever you want) type that in and press save. You have just exported the mesh. Now in gmax click on the tab with the hammer on it, select resource collector a window will open where you will see the mesh files and all the texture.txt files click on use path. then scroll down a little to where you will see "begin" click that you have just exported your textures.
if you get error mesages while exporting the mesh saying textures were not mapped to a part of the mesh, take note of which part and then select that part and apply a uvw modifier and re export the mesh, there may be several of these errors so dont freak. for shadow files when you have setup the folder just copy/ paste the.im file from loco_body into the shadow folder and name it whatever it is named in the config. remember all the file names should be reflected accurately in the config or it wont show

all that needs to be done now is for you to go to trs and write config etc. the best way to get the hang of this for all the different types of structures you can export is to look at what has gone before you for folder layout and structure.

I've done this from the top of my head, so if you have more queries flick me a mail

cheers
pete
 
Good Explination Pete.....:confused: But I do it slightly different
I dont use resource collector I already have the texture files in a named folder ready to be copied into trainz (world/custom/trains if in 04) I always get a model going in 04 before I wory about 06 all that CMP rubbish .....and I Have nothing selected?
Hurleyco things to remember you will have to export in 3 pieces loco&att points front and drive bogeys and animation seperatly ....DONT EXPORT GROUPED ANIMATION!! the respective bodeys will have to be recentered after fitting realy you will need 3 scenes and export through Trainz Assett Creation Studio Hurleyco I'm impressed after 3 yrs fighting the Dots and Polys Lol it looks good Post here or email any questions you might have
 
I found a sign on the DLS for countrylink... Just search countrylink in the description bar...Not sure if it looks the same i haven't seen deadlys one yet.

This is a Picture of Deadly's CityRail Sign
kuid_102738_26012.jpg


This is the CountryLink Sign by n_clubber which I already have.
kuid_95192_26010.jpg


Regards,
Warren
 
I'll keep a look out for them. Thanks Deadly. Is there any chance you can make a Countrylink sign from your CityRail sign.

Regards,
Warren.
That shouldn't be too hard, just a simple reskin of the old one. I'll fix it up tomorrow and upload it for you.
 
Quote:
Originally Posted by dreddman
Looks nice but is it driveable/loadable or :( just a scenery item "I could use it to load Rail n Shipz "

OooHhhhh......Cyril said "How many Lindsay Bros truckz do you see on the east coast of (BLANK!)".....I'm so tempted now Nat its gotta be a driveable interactive beast ....I might have to create a Driveable one :o


Sorry it's scenery...this is Trainz, not Truckz after all ;) :D
BUMMER!...........Oh well I seteled on a 50's looking dodge to service the docks stations wharehouses and properities in Trainzworld suites the steam era as well ...........Trainz/Shipz/air/Truckz/Carz/Horsez&Wagonz...can interact in any era my goods are not stuck in the scenery :p
 
Back
Top