Motorman1066 uses a script called "sparky.gs" to control the trolley pole sparks in his Brisbane tram cars. It takes into account the weather, tram speed and so on. Works a treat in TRS2006, I have not tried it in TS2010, but it should work.
One example is his Dreadnought Trolley Pole kuid2:108959:10:1 It's on the DLS. He uses the trolley pole like a tender. It's a separate asset that tracks the top of the pole so it follows the overhead wire.
One example is his Dreadnought Trolley Pole kuid2:108959:10:1 It's on the DLS. He uses the trolley pole like a tender. It's a separate asset that tracks the top of the pole so it follows the overhead wire.
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