I really do not wish to sound negative. It is obvious a lot of thought and effort has gone into this launch and I am sure I will continue to support you but to me if YOU N3V provide the right tools then the community will produce the quality assets and the product will thrive. All the best wishes for your launch,
Hi Bill. Thanks for lurking, and thanks also for bringing another viewpoint. Trainz is used in many different ways by many different people and it is to be expected that our announcements so far won't appeal to everyone.
However, I personally feel a brand new engine with new graphics features and totally revamped underlying architecture is far from "hype". Making things look more realistic and perform better may not be your cup of tea, but we see these as necessities in order to be competitive in tomorrow's market. We have therefore given these systems priority in our implementation plan.
I also understand that pretty graphics doesn't change the behaviour or feel of the trains. This is why we also included in our core feature set a major update to the physics systems and graphical tools to monitor and tweak those settings in real-time. This will deliver greater realism in the driving experience.
We are always limited to the number of features that can be added in any given time frame by funding/staffing. Our strategy is to bring each system into the "next generation" over time, beginning with the graphics and physics. This gives us a modern and robust platform upon which to expand. From there we can continue adding features for route builders, for drivers, for multiplayer fans and so on.
I can see from your wishlist, a bias (which you are perfectly entitled to have) towards route creation. The good news is that pretty much all the features you describe appear on what we call our "Stretch Goal" List. These features will be implemented once we have completed the Initial Goal features.
What is a Stretch Goal? If there is sufficient support in our Kickstarter project, and we exceed our Initial Goal target, then additional funds unlock "Stretch Goals". Development of these Stretch Goal features will then be accelerated by using those additional funds to expand our team. We currently have 25 features (or feature sets) on our Stetch Goal list including prototypical operations, DEM data, documentation, session building and so on. The full list will be released within the next week.
I'll even give followers of this thread a sneak peek at the next image to be revealed... our Four Track Plan. More detail to follow, so stay tuned.