An issue I'm having is that Cyberdongreen has sent me the most recent version of his route that we're collaborating on, however on the last two versions he's sent me, all of the buildings, track and splines have vanished (including the spline circles), although the textures, water and height elevation are intact. (see image below) As far as I know the route on his computer runs fine. However not for me. Regarding dependencies, the majority of the dependencies aren't missing with the exception of the UTM's, however I've run previous versions of the route with the UTMs missing and things have been fine. Stranger still is all the dependencies that are meant to be on the route are still listed within the dependency list and Kuid table.
The troubleshooting we've tried is: Removing the route and re-importing, reverting to original, having Cyberdongreen re-package the route and re-send, but to no avail. Of note is I'm not having this issue for any other route imports.
I'm not sure if it's an issue with the way the route's being packaged into a CDP or how my CMP is importing the route's CDP.
Any help would be much appreciated, CyberdonGreen and I are in the final stages of this project now and so issues like this are highly frustrating.
The game version this route is being imported onto is TANE build 94916.
The troubleshooting we've tried is: Removing the route and re-importing, reverting to original, having Cyberdongreen re-package the route and re-send, but to no avail. Of note is I'm not having this issue for any other route imports.
I'm not sure if it's an issue with the way the route's being packaged into a CDP or how my CMP is importing the route's CDP.
Any help would be much appreciated, CyberdonGreen and I are in the final stages of this project now and so issues like this are highly frustrating.
The game version this route is being imported onto is TANE build 94916.

Last edited: