Hi Fellow Trainz fans.
I originally purchased Trainz from Steam over a year ago just to have a original Loud Train Horn which was used as a party prank. It worked guests thought a train was on a colision course and was going to crash through our house, (5.1 surround, front speakers are 4 ft tall by 8 inches square, thurndering base).
Anyway then about a month ago I decided to check out the software more thoroughly, soon found out that buying through Steam was not the best thing I could have done but fortunately the new store sale came along and I was able to re buy Trainz at a very reasonable price.
First map I made was a 22 square x 22 square map with 8 working industries and 8 AI trains, and it worked pretty good AI chugged along, but as I added more textures, trees, signs, etc, I began to notice a real degradation in computer performance.
I think it was due to the map being one big square rather then being a longer thinner map line (hope you get what I mean by that).
So yesterday I started another map which I hope to be able to complete and maintain good compy performance, this time I will try a map line which is not square but long and thin.
Also the speed trees could have been a killer for the 1st map, likely had way to many of them.
The learning curve in Trainz hasnt been as tough as I first felt it was going to be, lots of tricks folks have posted in the forums have helped me alot.
Happy Trainzing
I originally purchased Trainz from Steam over a year ago just to have a original Loud Train Horn which was used as a party prank. It worked guests thought a train was on a colision course and was going to crash through our house, (5.1 surround, front speakers are 4 ft tall by 8 inches square, thurndering base).
Anyway then about a month ago I decided to check out the software more thoroughly, soon found out that buying through Steam was not the best thing I could have done but fortunately the new store sale came along and I was able to re buy Trainz at a very reasonable price.
First map I made was a 22 square x 22 square map with 8 working industries and 8 AI trains, and it worked pretty good AI chugged along, but as I added more textures, trees, signs, etc, I began to notice a real degradation in computer performance.
I think it was due to the map being one big square rather then being a longer thinner map line (hope you get what I mean by that).
So yesterday I started another map which I hope to be able to complete and maintain good compy performance, this time I will try a map line which is not square but long and thin.
Also the speed trees could have been a killer for the 1st map, likely had way to many of them.
The learning curve in Trainz hasnt been as tough as I first felt it was going to be, lots of tricks folks have posted in the forums have helped me alot.
Happy Trainzing