Hi all,
Thanks for the replies.
Sorry for being so confusing, I was talking it through with my husband last night before I attempted to describe the images in my head and project them to you all here through the written text on the screen in front of you all - and I guess going to bed direct would have been a better option.
I was trying to say that to make our normal 3D models from Trainz - which is made with 1:1 sized, at least for my case - appear to look like H0 models we would need to make the part that is suppose to be the "real world" parts appear to be 87 times bigger. Or if going for N models, 160 times bigger.
If we wanted to then use the regular Trainz models like we have used for ages to make a model train layout, all the models that have been created to appear like a wall, chair, steps/stair, window/doors, they would have to be of different sizes depending on what sort of model railroad scale we want to appear to have made.
And my thinking was that those fixtures could have been programmed to be part of the software code and the materials/textures then used to paint the surface of those fixtures would be scaled differently depending on which model railroad scale we said this layout was meant to be.
We can in our 3D model programs like gMax/Blender, 3dsmax and so on set up our material/textures to like like different sized planks, bricks and so on, using the same base tga file of planks, bricks and so on, hence my thinking was that the software code in this Trainz branch could have done the same thing for us so that the environment we use the trains, houses, trees, roads, rivers, creeks, stones, cliffs and so on 3D models created for Trainz over the years made to a 1:1 scale - can take the appearance of being different model railroad scales as the fixed part of a room is giving us a reference to a sort of fixed scale to compare the trains towards.
Hard to follow yet I suppose, I find it hard to describe so we are all in the same boat,I mean, train here. :hehe:
I think narrowgauge/Peter said something good with the viewpoint we start from, adult, children, high, low person, hos we then look at the world and its sizes around us give us all a sense of what size other things are again, and from that we build our understanding of the world.
I sometimes wished I could build models for Trainz in either 2 times or 5 times the size of a regular model, but I soon found out I could not do that my self, as while a house or structure, or even the track is easy, it was the trains and trees I would fail from, and a great looking model and no trains to use to explore that world, that was sort of boring in my head so I never wandered into that world.
Either way, no need to delve around this stuff anymore, I support the idea of branches to Trainz, and I still wish the day shall come where it will be of even better use to model small compact cramped scene in terms of scenery and so on.
I have small mining themes layouts I never finished off, converting some of them into a model railroad themed plan was something I did envision as a way to possible get some of them into a sharing state, but they all suffer from the big Trainz problem of today, the large grid and the big holes I need to punch through it for a small 18-inch or 2-foot railroad...
I love my mountain feel, the hanging on a side of a cliff, I once started a large model railroad in a part of a living room we had in the Netherlands, out towards the street, where the plan was to have floor to ceiling cliffs, mountain and a railroad creeping along there - would loved to have done that in Trainz and be either in the world of the train, or in the world of the persons working and later have fun with the model railroad.
Maybe one day Trainz give us that option. :wave:
Thanks for sticking with me through this text guys!
Hugs for all!
Linda