cascaderailroad
New member
Trainz FOV is very tunnel visioned, and is nothing like the real human eye which see's @180 degrees FOV
Trackside camera's look down at the railhead, midpoint at the bottom of a loco's fuel tank ... When ever did you look down at the rail head, and flange, when rail fanning ? You don't ... You look up at the top of the train ... Why is Trainz so unrealistic ... Why can't you adjust trackside camera's to not look down ?
Trainz is for dummies !
We need a better FOV in Trainz ... Get with the program N3V !
Sometimes I think that trackside camera's should be abandoned all together ... and that a drivable pedestrian, or a drivable RV (with an internal, automatic panning camera view) would be more prototypical for railfanning Trainz
Where as Trainz is controlling you, it should be the other way around ... When you are looking through a trackside camera it is dependent on the train ... but it should not be this way at all ... a trackside camera should be a clickable asset, that you click on ... and it pans any passing train ... where as a trackside camera is really the train, looking at itself, and it moves along down the line ... instead of being independent of the train, which it is not.
I have tried them all ... Sitting in a loco cab (in freeintcam) and manually panning a passing train.
We still need a independent trackside camera vehicle, that automatically pans and films any moving object moving past it ... the closest thing is "Drivable Signal Box" (which is a real dumb idear) !
Trackside cameras are in internal part of the game ... and are not really an asset ... They can not be custom controiled, and any custom modifications of trackside cameras are impossible (such as up/down, right/left, yaw and pitch customizations are not even possible.
Some one please get with me on making the idea of an automatic panning adjustable trackside camera a real thing ... I feel this is a worthwhile asset that needs to be created ... as Trainz is really so lame, with these antiquated trackside camera's !
Trackside camera's look down at the railhead, midpoint at the bottom of a loco's fuel tank ... When ever did you look down at the rail head, and flange, when rail fanning ? You don't ... You look up at the top of the train ... Why is Trainz so unrealistic ... Why can't you adjust trackside camera's to not look down ?
Trainz is for dummies !
We need a better FOV in Trainz ... Get with the program N3V !
Sometimes I think that trackside camera's should be abandoned all together ... and that a drivable pedestrian, or a drivable RV (with an internal, automatic panning camera view) would be more prototypical for railfanning Trainz

Where as Trainz is controlling you, it should be the other way around ... When you are looking through a trackside camera it is dependent on the train ... but it should not be this way at all ... a trackside camera should be a clickable asset, that you click on ... and it pans any passing train ... where as a trackside camera is really the train, looking at itself, and it moves along down the line ... instead of being independent of the train, which it is not.
I have tried them all ... Sitting in a loco cab (in freeintcam) and manually panning a passing train.
We still need a independent trackside camera vehicle, that automatically pans and films any moving object moving past it ... the closest thing is "Drivable Signal Box" (which is a real dumb idear) !
Trackside cameras are in internal part of the game ... and are not really an asset ... They can not be custom controiled, and any custom modifications of trackside cameras are impossible (such as up/down, right/left, yaw and pitch customizations are not even possible.
Some one please get with me on making the idea of an automatic panning adjustable trackside camera a real thing ... I feel this is a worthwhile asset that needs to be created ... as Trainz is really so lame, with these antiquated trackside camera's !
Last edited: