Recent content by RejectedSpike

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    Incorrect transparency rendering.

    Dinorius_Redundicus Thank you for responding to my post regarding the alpha issue. I consulted the information you suggested and included it in the albedo texture file, but it did not work. What should by transparent, remains black. Again, thank you for your time and I'll keep hammering away...
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    Incorrect transparency rendering.

    Hello, all; I have Trainz+ and use Blender version 4.3 to create assets for that version of Trainz. I have been trying to make bushes the old-fashioned way, using intersecting transparent panels to create the 3D effect. The problem is that the panels render correctly in Blender. However...
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    Water Problem

    After recovering my computer from a crash just days ago, I reloaded Trainz+ and started using S2.0 only to discover that when I used the terrain height up tool, water appears at the base of the hills I created. This is the first time I've noticed that happening in all the years during which...
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    Asset texturing problem

    Hello, All I created a concrete slab with a ramp and a wooden vehicle guard on one side. In creating the texture for this asset, I combined the wood texture and the concrete texture into one albedo panel, processing the texture to create the required PBR frames. I use the Materialize app to...
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    sunlight reflectivity strength

    Hello, Since my return to Trainz, starting with TRS22, I have been building PBR models. Installing the models, I turn them around to see how they look on my route. I've noticed that at a particular angle the sunlight reflection is so strong that it turns the surface white. I've tried to...
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    Glass material

    Back in the old days, years ago, I used Gmax to make Trainz assets. It was easy to create required glass windowpanes with adjusted transparency. I have since graduated to Blender 3.6 and I've tried everything to produce framed tinted windowpanes. Clear glass panels were all I could get no...
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    Texture Applying Mystery

    Hello, In constructing my route, using Trainz+, I got busy with applying textures. Everything was going fine, until I downloaded a bunch of texture from the Download Station. When I applied some of those texture to the HD surface, that caused previously textured areas to loose their textures...
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    TRS+ HD terrain.

    Thank you for the information, which you have provided me in an unexpectedly short period of time. It is most helpful, a printed copy in my Trainz notebook. My exposure to Trainz goes back to version 2.0, ending with TRS2010, where I dropped out of the game due to reasons beyond my control. I...
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    TRS+ HD terrain.

    I tried installing a tunnel in the HD environment but could not do it. It was easy to do before all these updates that changed my copy of Trainz22 and Trainz+. Found one you tube tut that talked about creating dig holes, something I did not have to do with the old version so long as the...
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    Engine behavior

    I have a short-line route that operates on a weekly basis. When not in use, the engine resides inside a shelter. I would like to shut the engine down instead of having it constantly idle, which is not realistic. Is there a script that can address that situation?
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    Reloading TRS19 on my computer

    Upon acquiring TRS22, I removed my copy of TRS19. I want to reinstall TRS19 but the message I get is that I don't have the correct ID, which I haven't changed. How do I get around that?
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    Enabling fog in TRS22

    How do I enable the fog function in TRS22? The enabling function does not respond to mouse clicks. Any and all help greatly appreciated. Keep on Trainzing!
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    TRS22 config version number

    Each asset config file requires a trainz version number. What is the version number for TRS22? I've looked everywhere I could and could not find it. Any help will be greatly appreciated.
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    Changeable name signs

    Many years ago, when I first began modelling for Tainz, I used Gmax, learning the skill of attaching the a.name to a model and it worked every time. Now, I have TRS19 and I've scoured the internet to find how the same thing is done with Blender 2.9. Sadly, all the information I got, does not...
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    content creation

    In a past post I revealed that I was into TRS10 but circumstances prevented me from pursuing the hobby, which I had to give up for a while. Back then, I created models, which required the diffuse map and the normal map to produce assets and I made a lot of them. Years later, I got into TRS19...
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