I'm very impressed with TRS22 and S2.0 overall, but there are a few niggles that are extremely frustrating. I can't find the correct thread to post these in, and the helpdesk doesn't appear to accept issues of the type I'm experiencing so I thought I'd post here. If this thread or the issues therein are already mentioned elsewhere, please feel free to move my post.
HD terrain is often not HD - I experience a large number of issues when trying to manipulate ground level when either nothing happens, or the ground goes the opposite way I want it to. Also edges on cuttings and embankments have a jagged appearance as with regular 5 or 10m grid.
'Smooth Ground Under Selected' option gives some very poor results. Single track produces cuttings and embankments that could accommodate triple lines.
Water will not join to the coast line, often a square is missing as seen in earlier versions of Trainz when 'painting' water. Furthermore, if I save a route, close it, then reopen, the water level around the actual coastline has dropped. This can be rectified by grading the water but is an impractical solution.
Scenery objects and splines 'float' above the ground whenever the ground height has been altered.
DLC that does not work or has colour and lighting issues.
I'm sure none of these issues are a surprise to other users and N3V and if that is the case, I would hope fixes will be issued in due course.
Regards,
Innis
HD terrain is often not HD - I experience a large number of issues when trying to manipulate ground level when either nothing happens, or the ground goes the opposite way I want it to. Also edges on cuttings and embankments have a jagged appearance as with regular 5 or 10m grid.
'Smooth Ground Under Selected' option gives some very poor results. Single track produces cuttings and embankments that could accommodate triple lines.
Water will not join to the coast line, often a square is missing as seen in earlier versions of Trainz when 'painting' water. Furthermore, if I save a route, close it, then reopen, the water level around the actual coastline has dropped. This can be rectified by grading the water but is an impractical solution.
Scenery objects and splines 'float' above the ground whenever the ground height has been altered.
DLC that does not work or has colour and lighting issues.
I'm sure none of these issues are a surprise to other users and N3V and if that is the case, I would hope fixes will be issued in due course.
Regards,
Innis