jbaxter1964
Member
Actually, Quick Drive (in any version) cannot be use anymore in conjunction with CMTM and Pguy's assets, at least in TRS19 IIRC. My brain is fried from work today, but I will try and go back and find the threads that detail the shift away from Quick Drive. I just opened my working CMTM sessions from TRS19 and none of them use Quick Drive anymore. I just need to remember the set of threads that talk about Quick Drive no longer being supported, and that detail changes made to the current assets to get CMTM working again. The old sessions will need to be updated to remove Quick Drive assets. It works on my machine, and it should work for yours.JBaxter1964,
Thanks for the link. I'd actually been digging through it for a while now, and some of it is sinking in.
My main hope was that routes that DAP had already created for CMTM might be resurrected, as he really put a lot of work into making them. The heavy lifting was already done, but problems with QuickDrive v2 and the faulty dependencies within that QuickDrive, as well as some timing-out fault that stopped the portals from delivering consists seem to have doomed his routes, without a fix. That's a real shame because his routes are really well designed and simulate a 1914 NY port (Jay Street), a terminal (Portland Terminal) and a main switching industrial area (Long Island) very nicely.
Heinrich505
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