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Thread: TRS19 & RRSignal SuperSignals

  1. #1
    Join Date
    Jun 2011
    Location
    North Carolina
    Posts
    94
     

    Default TRS19 & RRSignal SuperSignals

    Hi all,
    I've been doing a bit of building recently in 19 Build 105100 and recently decided that I wanted to use RRSignal's SuperSignal set as it has a great variety of signal types. However, I've noticed a little, uh, peculiarity with them. Even with maximum compatibility, trains ignore some of the signals, depending on what mode they're set to. Currently, signals set to "interlocking" will stop trains, but signals set to "automatic" will not stop trains. Is there a fix to this or is it just dead in the water?
    Last edited by Steaming101; April 13th, 2020 at 03:50 PM.

  2. #2
    Join Date
    Jul 2011
    Location
    Netherlands
    Posts
    240
     

    Default

    Not fixed in latest builds 106618/106755: the built-in 1-Head varieties (<kuid:481384:112101472> and <...692>) may show red
    in daylight but are always yellow in MapView, and AI trains treat them as yellow. I've tried all combinations of settings, makes no
    difference. Is there a trick to get it right?

    (The good news: AI trains will not actually crash into a preceding train, but will keep some 5 meters between them.)
    Last edited by hkoster1; May 22nd, 2020 at 09:38 AM.

  3. #3
    Join Date
    Jan 2018
    Location
    Richmond Hill, Ontario, Canada
    Posts
    202
     

    Default

    Ever since TANE SP4, his signals have been broken in one way or another. I don't think he is going to fix them due to DRM concerns.

  4. #4
    Join Date
    Jul 2011
    Location
    Netherlands
    Posts
    240
     

    Default

    Too bad.

    (Plus added fluff because that message is considered too short.)

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