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Even better, provide a picture.look a bit weird and out of place
Please allow me to correct that... it's the Clickety Clack <kuid2:76656:70000:2> I love this trigger and use it everywhere tracks cross.Look for a "Clackety Clack" sound trigger on the DLS.
But they can't be used on sloping ground. The ties at the junction are always laid horizontally, not aligned with the slope of the ground. The baseplates don't line up with the rails.Naturally on sloping ground, all the adjacent spline points of a junction have to be co-planer or the junction will be red but that's an easy fix.
Please allow me to correct that... it's the Clickety Clack <kuid2:76656:70000:2> I love this trigger and use it everywhere tracks cross.
Also, go find "Crossing Checkrail 12", 24 and 32. <kuid2:45324:26004:1>I use these where the tracks cross as well. I love 'em. Also the, ASB stuff. There are 2 items... the Trigger and Controller.
Can you define
Even better, provide a picture.
I've been using procedural track in a new TRS19 route with lots of junctions and nothing looks unexpected. Naturally on sloping ground, all the adjacent spline points of a junction have to be co-planer or the junction will be red but that's an easy fix.
Ah, oh that. One of the areas that still needs work. Since few objects can "see" each other except via attachment points, it's not surprising that the two sets of rails don't either. Procedural junctions work because they are part of the same track.This is what I mean you can see the gap for the crossover in the junctions but not in the track crossover
They only way I can see to avoid this is to make a double junction so the consist will cross to the opposite track before leaving the main
True, not on a cross slope, but how many proto tracks are? Usually my MOW crew will grade the ballast so that both ends of the ties are at the same elevation. But if the track is on a gradient, up or down, procedural junctions are possible if the track splines are also aligned vertically at a constant slope through the junction.But they can't be used on sloping ground. The ties at the junction are always laid horizontally, not aligned with the slope of the ground. The baseplates don't line up with the rails.
Use the Crossing Checkrail. It has a black part which simulates the gap you're looking for.This is what I mean you can see the gap for the crossover in the junctions but not in the track crossover
Use the Crossing Checkrail. It has a black part which simulates the gap you're looking for.
Whilst we're on this matter - what's the current go-to solution for protecting train movements across diamond crossings like the one shown above in TRS19?
Interlocking towers? Something else?
On one of my busiest routes I have many such junctions with basic protecting signals at the procedural junctions components, but these are currently incapable of preventing collisions at the crossover.
Whilst we're on this matter - what's the current go-to solution for protecting train movements across diamond crossings like the one shown above in TRS19?
Interlocking towers? Something else?
When I raised this a month or two ago, the consensus was to use IT's (combined with track object checkrails). However that is still a fudge and it remains a major shortfall of Trainz after nearly 20 years of development, that a basic railway feature - standard in the other sims - the protected railway diamond crossing, cannot be formed and seen by the signalling AI as per normal pointwork.