Hornz?

ecco

New member
In my AI Driver setup, I occasionally issue a Hornz Command.

I noticed in CM that this is obsolete. I also noticed that there are over 2000 entries under search "horn"! Some are "misc", some are "sound", some "track object". I understand track objects. For inclusion in an AI driver setup, would I use a "misc" or a "sound" (or something else) instead of Hornz?

Thanks
 
For an AI driver setup it would need to be 'script' for the actual driver command. If it's in the same place every time there is a Sound Horn trackside asset available.

Shane
 
There's the invisible horn sequence.

<kuid:135229:100378> Invisible Horn Sequence
<kuid:135229:100384> Invisible Horn, single long blast

These are directional track-objects that point in the direction your AI drivers are traveling.

The Invisible Horn Sequence needs a bit of experimentation with its placement due to the final blast being really spaced apart from the others, but it works well with AI drivers approaching crossings.
 
For an AI driver setup it would need to be 'script' for the actual driver command. If it's in the same place every time there is a Sound Horn trackside asset available.

Shane

Thanks. Looks like the only script beside Hornz is Hornz Extended.
 
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