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Yes, but not the current release.Will TLR (Trainz Living Railroad) or HD Terrain ever make it to a retail release?
And the problem people have with that is?So they hold back some features for Plus users who pay a subscription fee every year to use it. And those of us who refuse to pay a fee every year to use a version of Trainz which isn't much different than the retail version have to do without those features until some point in the future when they are included in a future retail release.
Has there actually been a game released since those features actually entered the game? Remembering that TLR itself is still a beta version?Will TLR (Trainz Living Railroad) or HD Terrain ever make it to a retail release?
UDS comes to mind. We saw that initially in TRS-Plus before it migrated over to the other versions. Prior to the Plus versions, there was the Trainz Dev group. We tested many things that eventually made it into Trainz versions including game-controller support, adding and changing consists in Driver via the train consists menu. That appeared in T:ANE SP1 or SP2 shortly afterwards. We also tested Multiplayer Surveyor, and many more things that we use today.Has there actually been a game released since those features actually entered the game? Remembering that TLR itself is still a beta version?
Has there actually been a game released since those features actually entered the game?
The flip side of that is that those who use Trainz enough to make a subscription worthwhile are saying that the retail version should never be feature equivalent and those who prefer that version should always be denied the choice of having the latest features.Those who are opposed to subscriptions, or to subscribers getting extra features, are effectively saying that we are not allowed to have the choice.
Nor should it be, otherwise what is the point of paying extra?are saying that the retail version should never be feature equivalent
They are not being denied a choice. They can choose to take up a subscription, or not - where is that a denial of choice?those who prefer that [retail non-subscription] version should always be denied the choice of having the latest features
hmm, I would much rather that they had put at least ONE person to fix up the over 40,000 faulty assets that the CRG are supposed to fix ,at the present rate , since we've had some folks who used to be in that group who have sadly died, hardly anyone is working to do this , it will NEVER be caught up with unless NV3 put an employee to fix some of the more essential script items, but I am assuming that they would rather work on new features that most of us will never be fully able to utilize unless we upgrade to top end graphics cards .I suppose this makes some sort of economic sense, but even then, does anyone want to work with routes that are over one gb as a cdp ? I know they want to entice new users with new features, but at the same time, I am sure they put off a hell of lot of users who simply cant get the app to work very well.Tony has stated that because of the success of the subscription system N3V were able to employ additional programmers and to fast track (pardon the pun) projects that were only in the concept stage.
The version you choose to pay for has the latest features available to that version.The flip side of that is that those who use Trainz enough to make a subscription worthwhile are saying that the retail version should never be feature equivalent and those who prefer that version should always be denied the choice of having the latest features.
As you’re aware that wasn’t the model that supported Trainz for the vast majority of its long life. Until the subscription model came along, everyone had the opportunity to get the same feature set for the same price.The version you choose to pay for has the latest features available to that version.
Vanilla, Platinum, Plus or Gold, you get what you pay for.
Up to TRS19 that was true. TRS19 came in two "flavours", TRS19 "standard" and TRS19PE which had extra features. You could also buy Gold and Silver classes which had a lot of DLC thrown in for less than the total purchase price of the individual items.Until the subscription model came along, everyone had the opportunity to get the same feature set for the same price.
True, but as N3V said when they introduced the subscription model, the problem with the retail release models was that they generated a lot of income in the first year of their release and then that dropped off during the 2nd and 3rd years. They needed a steady income stream if they were going to develop the franchise with better graphics, better performance, new features, etc, etc. That was just not possible to the same extent with the "stop start" retail release model.As you’re aware that wasn’t the model that supported Trainz for the vast majority of its long life.
I disagree. The features should be there just the same, but such things as additional "insider perks", extra content, and other goodies should be available to the subscribers.The flip side of that is that those who use Trainz enough to make a subscription worthwhile are saying that the retail version should never be feature equivalent and those who prefer that version should always be denied the choice of having the latest features.