So much negativity............
Just wondering how many of the Auran bashers, no offence intended, even begin to comprehend how difficult it is to put a simulator of this high standard together? and despite what some think IMO warts and all, it is of a high standard.
Considering that Auran do not have an army of game programmers as do Microbodge (until recently) and many of the large game suppliers, I think they do incredibly well especially as Trainz is not exactly expensive compared to other games or simulators. OK so it's not perfect, neither are many other titles costing far more.
As for bugs and glitches, take a look at any gaming forum and you will find they all have problems, it's not unique to Auran.
I look on Trainz as a more of a development platform that you can produce your own finished projects, be it routes, assets, scripts or whatever, you get out of it what you put into it, bugs can be worked round as can faulty assets, draw distance etc.
Many are not having major problems with 2009, obviously some are, that problem is common with probably 90% of software ever written, just look at how many patches and fixes Microsoft produce, the massive diversity in hardware these days probably doesn't help much either.
As someone who has tried creating a game from scratch and after 5 years am still nowhere near finished, in fact due to finding Trainz, which more than satisfies my creative urge, It probably never will be, I can appreciate the efforts that have been by Auran to improve the product, may not suit all obviously but what ever does?
ps. If you want real bugs try running Mandriva Cooker, Alpha testing Linux Distro for those not in the know. :hehe: