KotangaGirl
Pre-Grouping Railways Nut
I'm sure I saw a post about this somewhere on the forums, but I couldn't find it. It seems to mostly affect older steam engine models that still have their original engine spec scripts. The tank engine I first saw this with would furiously spin its wheels at 90 mph when only going 20 mph and the engine sound file sounded horribly garbled as well. Fortunately there was a TS2012 3.7 engine spec available that was a good match for this tank engine so I installed that and I thought all would be well.
Only it wasn't. On manual DCC the engine wouldn't move from rest unless I got the AI driver to give it a prod first. I did some checking and I found that the engine had been set up with an insane quantity of water in its tanks. I'd seen this before with engines made back in TS2004 days when fitted with an updated engine spec. Once their old 'little engine that could' engine spec is changed out for one that's been properly drawn up they are incapable of moving due to the weight resting on their driving wheels.
As to the new engine spec it's working fine in SP3, but should you change an engine spec and your favourite steam engine will no longer move take a look and see how much coal and water it's carrying.
Only it wasn't. On manual DCC the engine wouldn't move from rest unless I got the AI driver to give it a prod first. I did some checking and I found that the engine had been set up with an insane quantity of water in its tanks. I'd seen this before with engines made back in TS2004 days when fitted with an updated engine spec. Once their old 'little engine that could' engine spec is changed out for one that's been properly drawn up they are incapable of moving due to the weight resting on their driving wheels.
As to the new engine spec it's working fine in SP3, but should you change an engine spec and your favourite steam engine will no longer move take a look and see how much coal and water it's carrying.