Hello.
What is the function of the "visibility-radius" in CCP? Does it define the range in which the object comes visible?
The reason why I ask is because I noticed that some objects pop up in sight in disturbingly close range.(jpk heavyindustry in my case) Can it be changed so that the object is visible in greater distance?
I tried it, but the outcome was that the textures of the object just turned black.
Anybody know how to do it right, if it is possible?
I'm playing TRS 2009 SP4.
What is the function of the "visibility-radius" in CCP? Does it define the range in which the object comes visible?
The reason why I ask is because I noticed that some objects pop up in sight in disturbingly close range.(jpk heavyindustry in my case) Can it be changed so that the object is visible in greater distance?
I tried it, but the outcome was that the textures of the object just turned black.
Anybody know how to do it right, if it is possible?
I'm playing TRS 2009 SP4.