A joint thread by Klambert and Itareus.
We have both been thinking about the idea of a UK themed iportal group for a while now, sort of a "virtual model railway club layout" where each participant has their own part of a route, receives and dispatches trains and does local work in his/her section - probably according to a timetable. (In this context a section is a stand alone MAP/route/layout connected to other sections via one or more iportals). This is not a multiplayer situation - each participant has total control of a section and does everything in that section.
We are posting this to see what interest there is in the wider Trainz community for a group of this kind. We don't see this as any kind of formal arrangement, we would probably schedule a "meeting" or two a week where people join in if they want. However some organisation would be needed to ensure that all potential participants have the MAP/Routes/Session/Assets/timetable etc. they need to take part. Also, on the day, we need to ensure that consecutive parts of the route are covered by participants i.e. "staffed" (or maybe "switched out").
Some route building work would be needed to put the "club layout(s)" together but you don't have to be a route builder to join in as Klambert and I (and maybe others) could supply suitable sections.
So please post in this thread if you are interested or have any questions. If you are interested, it would useful to know if you have any specific interest in prototype and period - e.g "BR LM region in the 60's" or "GW main line modern image" etc.
**
For those of you who are wondering "why are they using iportals when there is multiplayer" there a few reasons, mainly that multiplayer as it stands is basically unsuitable for the nature of rail operations in the UK, this also applies a large chunk of European rail operations. To work for the UK and Europe multiplayer needs "signal box / controller" function(s). These should allow for multiple signal boxes on larger routes so that, at least, one player can direct and signal operations (if required). Naturally the existing driver focused multiplayer style of working should still be available for those who enjoy it.
We have both been thinking about the idea of a UK themed iportal group for a while now, sort of a "virtual model railway club layout" where each participant has their own part of a route, receives and dispatches trains and does local work in his/her section - probably according to a timetable. (In this context a section is a stand alone MAP/route/layout connected to other sections via one or more iportals). This is not a multiplayer situation - each participant has total control of a section and does everything in that section.
We are posting this to see what interest there is in the wider Trainz community for a group of this kind. We don't see this as any kind of formal arrangement, we would probably schedule a "meeting" or two a week where people join in if they want. However some organisation would be needed to ensure that all potential participants have the MAP/Routes/Session/Assets/timetable etc. they need to take part. Also, on the day, we need to ensure that consecutive parts of the route are covered by participants i.e. "staffed" (or maybe "switched out").
Some route building work would be needed to put the "club layout(s)" together but you don't have to be a route builder to join in as Klambert and I (and maybe others) could supply suitable sections.
So please post in this thread if you are interested or have any questions. If you are interested, it would useful to know if you have any specific interest in prototype and period - e.g "BR LM region in the 60's" or "GW main line modern image" etc.
**
For those of you who are wondering "why are they using iportals when there is multiplayer" there a few reasons, mainly that multiplayer as it stands is basically unsuitable for the nature of rail operations in the UK, this also applies a large chunk of European rail operations. To work for the UK and Europe multiplayer needs "signal box / controller" function(s). These should allow for multiple signal boxes on larger routes so that, at least, one player can direct and signal operations (if required). Naturally the existing driver focused multiplayer style of working should still be available for those who enjoy it.