ray_whiley
Active member
Looking forward to seeing these, Chris.
 
I know the problem about computer time being limited - same here! - so let no-one think that being retired solves the problem! And once I've done something, I always seem to realise immediately that there's a better way of doing it - so back to the 'virtual' drawing board. At least, correcting errors on computer is much easier than with a card/wood/plastic model.
 
Ray
				
			I know the problem about computer time being limited - same here! - so let no-one think that being retired solves the problem! And once I've done something, I always seem to realise immediately that there's a better way of doing it - so back to the 'virtual' drawing board. At least, correcting errors on computer is much easier than with a card/wood/plastic model.
Ray
 
	 
	 
	 
	 . I have 2 threads on it which include screenshots etc. Hope you like it. Here's a few though:
 . I have 2 threads on it which include screenshots etc. Hope you like it. Here's a few though: 
	 
	 
	 
	 
	 This will certainly make it easier to scale the texture correctly so that for example, bricks look right on a building. Nothing worse than seeing massive bricks on a house when they should be around 8 inches long! I know we are looking for an effect here, but if something doesnt look right, it can stand out a mile. I guess Im a perfectionist at heart!
  This will certainly make it easier to scale the texture correctly so that for example, bricks look right on a building. Nothing worse than seeing massive bricks on a house when they should be around 8 inches long! I know we are looking for an effect here, but if something doesnt look right, it can stand out a mile. I guess Im a perfectionist at heart!