Yes, we can play around with <kuid:407571:1003>, using the obsolete-table trick, many thanks for this hint.
Here is one with minimum footprint:
		
		
	
	
		 
	
Still not sure about optimum settings for these attributes in texture.txt:
	
	
	
		
Any suggestions?
				
			Here is one with minimum footprint:
 
	Still not sure about optimum settings for these attributes in texture.txt:
		Code:
	
	AlphaHint=masked
Anisotropy=1
MagFilter=linear
MinFilter=linear
MipFilter=none 
	 
 
		
 
	 
	 
	 
	 
	
 
	 
	 
	