Yes, we can play around with <kuid:407571:1003>, using the obsolete-table trick, many thanks for this hint.
Here is one with minimum footprint:
Still not sure about optimum settings for these attributes in texture.txt:
Any suggestions?
Here is one with minimum footprint:
Still not sure about optimum settings for these attributes in texture.txt:
Code:
AlphaHint=masked
Anisotropy=1
MagFilter=linear
MinFilter=linear
MipFilter=none