@Tony TY and good luck working on with TRS22
Realize that what you call "polish" is essential for many in years to come, ergonomics and interface design is important
the better it is in the early stages the less work later.
ofc. many things are totally new to me in this version,
I just write down how and what happens using the new features
in the hope it helps you and will improve the game in the end.
About scripts, since my return to Trainz i had to help many with those, repair even basic driver commands
Currently repairing an old route, using the "portal timetable rule" with 61 entries
to do this I have to bring the route to TRS2009, open the rule there
open TRS19 on another screen and 1 by one, re enter the various portal entries
just because TRS2009 can handle scripts without timing out, that is not improvement.
@HPL for this beta test I used a complete clone of my full TRS19SP4, updated that to TRS22beta
could be that the experience is different, when using a fresh install