Hello everyone !
I need for help about an export I made for trainz with the tools provided for blender (the plugin to export as an XML file and the program to convert it through .im and .texture files). The problem is that, whenever I export my files, the program doesn't create, for some reasons, .texture files. My textures and model were made under the latest version of blender. I imported my model into blender 2.79b to make the plugin work 'as expected'. But nothing comes out but an .im file.
Here are some specifications about the model ;
- I am using multiple objects for the model itself, such as details, main body and top part in order to make the texture better.
- I use multiple UVs (One / object) and multiple textures (1 /Uv).
I named every material as following ;
(materialname).m.onetex
Then exported the body (without the bogies) as .xml with the following exporter ;
https://sourceforge.net/projects/blenderextrainz/
With this in the plugin folder
https://online.ts2009.com/mediaWiki/index.php/Downloads
This is somehow all the files I have as an output.
I'm using regular tga files for textures. Textures do show in blender, but don't export as expected.
Here are the logs of the convertion :
Thanks for further answers !
I need for help about an export I made for trainz with the tools provided for blender (the plugin to export as an XML file and the program to convert it through .im and .texture files). The problem is that, whenever I export my files, the program doesn't create, for some reasons, .texture files. My textures and model were made under the latest version of blender. I imported my model into blender 2.79b to make the plugin work 'as expected'. But nothing comes out but an .im file.
Here are some specifications about the model ;
- I am using multiple objects for the model itself, such as details, main body and top part in order to make the texture better.
- I use multiple UVs (One / object) and multiple textures (1 /Uv).

I named every material as following ;
(materialname).m.onetex
Then exported the body (without the bogies) as .xml with the following exporter ;
https://sourceforge.net/projects/blenderextrainz/
With this in the plugin folder
https://online.ts2009.com/mediaWiki/index.php/Downloads
This is somehow all the files I have as an output.
I'm using regular tga files for textures. Textures do show in blender, but don't export as expected.

Here are the logs of the convertion :

Thanks for further answers !
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