I'm creating a train station in Blender. I created the objects which you see on the main body externally and imported them in to Blender on the main part of my station.. When I finished texturing them all looks great in Blender (brown background). However, when exported to Trainz you can see one of the objects is crooked. I'm baffled by this as what you see in Blender is what I'd like it to be but I can't figure out why in Trainz it's crooked. Any help would be appreciated.