titaniclover
TS2010EE SP3; Build 49933
oh my can you create a new thread if yo havent yet on a singnaling argument please not here! thanks for taking the load off American i needed it.
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Well I'm pleased everyone that doesn't want to know about signalling is all clued up about them ...NOT.![]()
If that was aimed at me for the thread I posted earlier, it was about triggers and rules - not how to set up signals.
Excellent tip and for me, one of the hardest things to do. Since my route is prototype based, there is always the push to add just a little more detail. Then I look and find myself more than 1 km from the nearest track where nobody will see the art unless they spend all their time free roaming. This is where less (objects) is definitely more (fps)....
I have recently set myself a rule when route-building and that is to keep things simple. I think it's a good tip if you want to save on performance. Here's one I made earlier![]()
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Cheers,
JB
Tip to all: Use Tips & Tricks-Questions for the above to post questions that can be directed to posted answers from with in this post or directly answered there. lets keep the peace! T&T-Questions is a free speach thread!Hey Guys
The starter of this thread intended this to be a thread for tips and tricks that others have learned while using Surveyor, not a tech support thread.
For those seeking tech support on a particular issue please start a new thread where helpful responses and discussion can take place.
Oh dear! here we go again.Tip to all: Use Tips & Tricks-Questions for the above to post questions that can be directed to posted answers from with in this post or directly answered there. lets keep the peace! T&T-Questions is a free speach thread!![]()
Remember that real Train Drivers wll not allow their trains to actually make contact with the Bufferstops/Rail Ends.Thus, although your siding rails may be shiny , the last few yards and -certainly- any track beyond the Bufferstops should be rusty since no trains ever run over it!![]()