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I meant without a visible lever, but does it need anything at all in Trainz?
Memory of PC, nothing to do with program?????? Yes I'll check my memory boards next time I'm in Surveyor....
JB
Memory of PC, nothing to do with program
But it does apparently effect the speed of the prosessing, which in turn effects use of surveyor and cache of the session. Get it now!That's exactly the point I was making, memory has nothing to do with surveyor...
very pretty BidMod photograph
Attitudes are what kill!anymore?
i dont want this thread dead.
Mods this should be a sticky.
Attitudes are what kill!![]()
Test it the second time around. I have been trying to get my roller coaster to stop in the exact spot every time, and I find there is little consistancy in this program!hi, not sure if mentioned earlier in the thread but i have been experimenting with 'path control' and 'path trigger'. i wanted to get the train to stop before it made the next path and carried on with its journey into the yard from the mainline.
i was moving the trigger to get it so far from the signal that the train would reach the trigger just as the signal stopped the train. after some playing around i found the train stops 25 metres short of the signal, so i now place my triggers in exactly the same spot as the signal and set the radius to 26 metres, works great.
i think this would also be a good method for trackmarks as well if you want the train to stop as close to the signal as possible, for example, in yards when there is restricted room. i havent tested it on trackmarks but i think it could be useful
cheers
Gav
...put water heights in at the same time. all water will be at the same elevation.