Use the Alt-Y to get down to the ground level. This ground-level view gives you the chance to see what the objects what the area looks like without entering into Driver.
I find this nifty little Easter egg very helpful. This ensures that the objects have been placed on the ground particularly where there are hills. Some building don't sink into the ground, and will sit on the highest point.
This is also good to check out the performance of your route. By using the CTRL key in addition to the navigation keys, the camera moves along faster. Areas that have bad stutters are ones that need some looking over again. I've used this to find areas that need trees removed or other objects replaced because the original ones were too poly-heavy for good performance.
John
I find this nifty little Easter egg very helpful. This ensures that the objects have been placed on the ground particularly where there are hills. Some building don't sink into the ground, and will sit on the highest point.
This is also good to check out the performance of your route. By using the CTRL key in addition to the navigation keys, the camera moves along faster. Areas that have bad stutters are ones that need some looking over again. I've used this to find areas that need trees removed or other objects replaced because the original ones were too poly-heavy for good performance.
John