Frank_Dean
Well-known member
It seems that the trend now is to make very detailed objects with large textures, even more than some locomotives.
As an example, on the last day of February, about one hundred and fourteen 40ft containers were uploaded to the DLS, with lods and the main mesh of 6656 polygons. The problem is that each container, apart from being very detailed, uses 3 tga textures of 2048x2048, which implies that in folder format they have 40.9MB, if we download the 114 they will occupy 4.5GB in folder format.
Can you imagine a loading and unloading area with hundreds of these containers?
As an example, on the last day of February, about one hundred and fourteen 40ft containers were uploaded to the DLS, with lods and the main mesh of 6656 polygons. The problem is that each container, apart from being very detailed, uses 3 tga textures of 2048x2048, which implies that in folder format they have 40.9MB, if we download the 114 they will occupy 4.5GB in folder format.
Can you imagine a loading and unloading area with hundreds of these containers?