The Yupper......

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Very nicely done. I like that yard ya got and ur dock looks good. Wish it was more tracks though. Oh well.
 
Got an Email on the woodships unloader

should be up tomorrow at the download station....

YR is the prefix i'm using in the tile. My Reskin of JVC rocks are next up that I use in this route, also under the YR prefix.

YR Woodchip Unloader - Rail, E-W <KUID:430547:100063>

Let me know if you need and N-S one I'll wip one up for ya.

My first Item...yea!
 
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Rocks are in waiting...

Sending up the limestone unloader next. Let me know if you need these unloader assets converted for your route...be happy to modify it for you. This one is N-S configured and set up at the Empire Mine in Palmer, MI on my Route.

Oh and if you do want an Unloader give me the kuid of the product you want to unload....that would be most helpful.


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Well yea...you're the only one around.

Are you asking me if I need this industry??? :confused:

But no, Maddy made a series of coal tranfer assets. Which are bulk hopper materials, non-edible. You wouldn't want to stack grain up that way. But for bottom unloading hoppers..any thing they carry can be converted to her unloaders. I needed woodchips, Iron Ore, and Coal. Somebody might need some other type of bulk material....gravel, slag?

Whatever really. If it unloads in a bottom dumper you can tweek this Unloader to unload it...sand.
 
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Once you have the Unloader...

Then you need stackers...these are Iron Ore Stackers up at the Empire Mine in Plamer, MI.

I need Taconite stakers next....I'll upload those too once I make'm.


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Then you can put up a Big Mine on your route.
 
Uploaded the n-s & e-w Iron Ore Unloaders.

The one I converted for Pioneer Pellet.....

Tomorrow I'll get the stackers. For limestone, and Iron Ore, then get on the Taconite assets...mostly I just need to double check...the descriptions and Maddys License to include my modifications....and they all work.....

On the Iron Ore unloaders there are several types of Iron Ore...I used the build in version, but used my own color based on open pit minning up there via google earth.

Could someone please build me some 2 bay ore cars that don't look like crap that I can run on this route? Well, I mean look like crap, but aren't made like crap......
 
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And Just a Word on the Iron Ore Color....

These are two of the largest mines in the United States.....they are strip mining this area....and it looks brown to me.....what color of brown...I picked one that didn't duplicate it's pattern on the asset. As to Pumpkin colored Iron Ore, ain't gonna happen...Period!


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I tweeked them a bit...

got a hold of a pile of pellets on the internet and adjusted the colors to match.

I sent the color along too YR Taconite processed ore.


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Pulled the Ore Unloaders out of review...

And then resubmitted them. Then I sent along a paint color with it also.

YR Taconite unprocessed ore. This is the new screen shot.


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Finished up the Iron Ore stackers...

All the Iron Ore Assets are done for now, reskinned'm with my paint.

YR Taconite unprocessed ore....all on it's way now.


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Ten maybe you enjoy this too!

Great work...I am enjoying watching you progress on very fine looking route.

I finally found, not perfect.....but will do in a pinch hoppers to tide me over till somebody, hint, hint...comes up with proto. 2 bays.

Anyway I seen the post yesterday from RRmods about their sale and I thought I'd go check it out....and I found these hoppers...hiding over there by Guido 73...

Good thing I made my own paint textures for those unloaders because it sure made it easy to reskin the load..with YR Taconite Processed Ore paint.

Here's 6,800 Tons of Taconite being pulled by the C&NW down the Repulic Subdivision.


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Looks good I think....
 
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Then about 1 and 1/2 Miles up the line.....

My 5 CNR Jeeps are pulling 200 of these bad dudes down towards Esconaba.


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I drove trainz yesterday and tested signals up at Eagle Mills.....Single track you you know...
 
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There were like 4 different hoppers...

It would be pretty easy to convert one just for hauling Unprocessed ore up to Pioneer pellet...because they only have one load skin. It will work for now.

Very Nicely detailed and auto numbering...so I can get 1500 of them running around this route no problemo.


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