THE MARSZ BLOG

Hello Colonists --

I would like to give Dave Snow (DES) thank you very much, sir for granting the crane request! The Crane is at the DLS and it comes in two form static and product -- MARSZ-DES Crane static and MARSZ-DES Crane prudct! Below are pictures of that crane on my Flatcar -- In the coming weeks i will have more variations with the crane handling other materials! Also, the crane will also be mounted on my rover vehicles!

I just send two of my Flatcars with the crane on it to the DLS: Marsz-I Flatcar 188 (Crane) and Marsz-I Flatcar 189 (Crane-Cargo) -- Should land at the DLS in 2 days!

also, don't forget to check out Dave snow thread here (link below) if you haven't -- Dave has awesome and massive collection of high-quality-contents for your layout and routes!

Dave Snow's Freeware Uploads (auran.com)

Once again, Dave, thank you - Take care, be healthy always!
Ish

My-Trainz-Screenshot-Image.jpg

My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg



Ish
 
Hello Colonists

A list of recent uploads:

Marsz-I Structure 418 (Rocket Launcher Facility) <KUID2:58223:24372:2>
Marsz-I Structure 918 (Science Facility A) <KUID:58223:33055>
Marsz-I Kit x v1222 (Water Tank) <KUID2:58223:29135:1>
Marsz-I Kit x v1228 (Water Tank-Field) <KUID2:58223:30195:1>
Marsz-I Kit x v1221 (Water Tank) <KUID:58223:33051>
Marsz-I Kit x v1229 (Water Tank-Field) <KUID:58223:33054>
Marsz-I Kit x v1223 (Water Tank) <KUID2:58223:30191:2>
Marsz-I Structure 289 (Water Tank) <KUID2:58223:30191:1>
Marsz-I Structure 913 (Science Lab Building A) <KUID:58223:33041>
Marsz-I Structure 914 (Science Lab Building B) <KUID:58223:33042>
Marsz-I Kit x v1217 (Science Lab Water Tower) <KUID:58223:33043>
Marsz-I Kit x v1218 (Cargo Water Supplies) <KUID:58223:33044>
Marsz-I Flatcar 171 (Cargo Water Supplies) <KUID:58223:33045>
Marsz-I Kit x v1219 (Science Lab Oil Tank) <KUID:58223:33046>
Marsz-I Kit x v1220 (Science Lab Oil Tank) <KUID:58223:33047>
Marsz-I Flatcar 172 (Cargo Water Supplies) <KUID:58223:33048>
Marsz_I Product E 92ft Cargo Container Water Supplies <KUID:58223:41672>
Marsz-I Structure 915 (Science Lab Building C) <KUID:58223:33049>
Marsz-I Structure 916 (Science Lab Building D) <KUID:58223:33050>
Marsz-I Product E Container 92ft <KUID2:58223:41563:1>
Marsz-I Structure 289 (Water Tank) <KUID2:58223:30191:1>
Marsz-I Structure 913 (Science Lab Building A) <KUID:58223:33041>
Marsz-I Structure 914 (Science Lab Building B) <KUID:58223:33042>
Marsz-I Kit x v1217 (Science Lab Water Tower) <KUID:58223:33043>
Marsz-I Kit x v1218 (Cargo Water Supplies) <KUID:58223:33044>
Marsz-I Flatcar 171 (Cargo Water Supplies) <KUID:58223:33045>
Marsz-I Kit x v1219 (Science Lab Oil Tank) <KUID:58223:33046>
Marsz-I Kit x v1220 (Science Lab Oil Tank) <KUID:58223:33047>
Marsz-I Flatcar 172 (Cargo Water Supplies) <KUID:58223:33048>
Marsz_I Product E 92ft Cargo Container Water Supplies <KUID:58223:41672>
Marsz-I Structure 915 (Science Lab Building C) <KUID:58223:33049>
Marsz-I Structure 916 (Science Lab Building D) <KUID:58223:33050>
Marsz-I Product E Container 92ft <KUID2:58223:41563:1>


Marsz-I Kit x v239 (Passageway) <KUID2:58223:10000:1>
Marsz-I Kit x v240 (Passageway) <KUID2:58223:10001:1>
Marsz-I Kit x v241 (Passageway) <KUID2:58223:10002:1>
Marsz-I Kit x v243 (Passageway) <KUID2:58223:10003:1>
Marsz-I Kit x v245 (Passageway) <KUID2:58223:10004:1>
Marsz-I Kit x v236 (Passageway) <KUID2:58223:24376:2>
Marsz-I Kit x v242 (Passageway) <KUID2:58223:24380:2>
Marsz-I Kit x v244 (Passageway) <KUID2:58223:24469:2>
Marsz-I Kit x v237 (Passageway) <KUID2:58223:25998:1>
Marsz-I Kit x v238 (Passageway) <KUID2:58223:25999:1>
Marsz-I Kit x v647 (Passageway) <KUID2:58223:28972:2>
Marsz-I Kit x v648 (Passageway) <KUID2:58223:28973:2>
Marsz-I Kit x v1230 (Passageway) <KUID2:58223:30047:1>
Marsz-I Kit x v1231 (Passageway) <KUID2:58223:30048:1>
Marsz-I Kit x v1232 (Passageway) <KUID2:58223:30049:1>
Marsz-I Kit x v1233 (Passageway) <KUID2:58223:30050:1>


Marsz_I Kit x v1234 (Communication Tower) <KUID:58223:33056>
Marsz_I Kit x v1235 (Excavator) <KUID:58223:33057>
Marsz_I Kit x v1236 (Excavator) <KUID:58223:33058>
Marsz_I Kit x v1237 (Excavator) <KUID:58223:33059>
Marsz_I Kit x v1238 (Excavator) <KUID:58223:33060>
Marsz_I Kit x v1239 (Excavator) <KUID:58223:33061>
Marsz_I Kit x v1240 (Excavator) <KUID:58223:33062>
Marsz_I Kit x v1241 (Big Excavator) <KUID:58223:33063>
Marsz_I Kit x v1242 (Big Excavator) <KUID:58223:33064>
Marsz_I Kit x v1243 (Big Excavator) <KUID:58223:33065>
Marsz_I Kit x v1244 (Big Excavator) <KUID:58223:33066>
Marsz_I Kit x v1245 (Big Excavator) <KUID:58223:33067>
Marsz_I Kit x v1246 (Big Excavator) <KUID:58223:33068>


Marsz-I Bulkhead 049 (Excavator) <KUID:58223:33069>
Marsz-I Bulkhead 050 (Excavator) <KUID:58223:33070>
Marsz-I Bulkhead 051 (Excavator) <KUID:58223:33071>
Marsz-I Bulkhead 052 (Excavator) <KUID:58223:33072>
Marsz-I Bulkhead 053 (Excavator) <KUID:58223:33073>
Marsz-I Bulkhead 054 (Excavator) <KUID:58223:33074>
Marsz-I Flatcar 173 (Big Excavator) <KUID:58223:33075>
Marsz-I Flatcar 174 (Big Excavator) <KUID:58223:33076>
Marsz-I Flatcar 175 (Big Excavator) <KUID:58223:33077>
Marsz-I Flatcar 176 (Big Excavator) <KUID:58223:33078>
Marsz-I Flatcar 177 (Big Excavator) <KUID:58223:33079>
Marsz-I Flatcar 178 (Big Excavator) <KUID:58223:33080>


Marsz-I Freight 034 (Freightz-Alliance 65ft) <KUID:58223:33081>
Marsz-I Freight 035 (Freightz-Alliance 65ft) <KUID:58223:33082>
Marsz-I Freight 036 (Freightz-Alliance 65ft) <KUID:58223:33083>
Marsz-I Freight 037 (Freightz-Alliance 65ft) <KUID:58223:33084>
Marsz-I Freight 038 (Freightz-Alliance 65ft) <KUID:58223:33085>
Marsz-I Freight 039 (Freightz-Alliance 65ft) <KUID:58223:33086>
Marsz-I Freight 040 (Freightz-Alliance 65ft) <KUID:58223:33087>
Marsz-I Freight 041 (Freightz-Alliance 65ft) <KUID:58223:33088>
Marsz-I Freight 042 (Freightz-Alliance 65ft) <KUID:58223:33089>
Marsz-I Freight 043 (Freightz-Alliance 65ft) <KUID:58223:33090>
Marsz-I Freight 044 (NASA Transports 65ft) <KUID:58223:33091>
Marsz-I Freight 045 (NASA Transports 65ft) <KUID:58223:33092>
Marsz-I Kit x v1247 (Bridge) <KUID:58223:33093>
Marsz-I Kit x v1248 (Bridge) <KUID:58223:33094>
Marsz-I Kit x v1249 (Bridge) <KUID:58223:33095>
Marsz-I Kit x v1250 (Bridge) <KUID:58223:33096>
Marsz-I Kit x v1251 (Bridge) <KUID:58223:33097>
Marsz-I Kit x v1252 (Bridge) <KUID:58223:33098>
Marsz-I Kit x v1253 (Bridge) <KUID:58223:33099>
Marsz-I Kit x v1254 (Bridge) <KUID:58223:33100>
Marsz-I Kit x v1255 (Bridge) <KUID:58223:33101>


Marsz-I Kit x v1256 (Steel Beam) <KUID:58223:33102>
Marsz-I Kit x v1257 (Steel Beam) <KUID:58223:33103
Marsz_I Flatcar 179 (100ft / Steel Beam) <KUID:58223:33104>
Marsz_I Flatcar 180 (100ft / Steel Beam) <KUID:58223:33105>
Marsz-I Flatcar 190 (Cargo Containers-3) <KUID:58223:33127>
Marsz-I Flatcar 191 (Cargo Containers-3x) <KUID:58223:33128>
Marsz-I Flatcar 192 (Pipes-Stacked) <KUID:58223:33129>
Marsz-I Flatcar 193 (Pipes-Stacked) <KUID:58223:33130>
Marsz-I Flatcar 194 (Pipes-Stacked) <KUID:58223:33131>
Marsz-I Flatcar 195 (Pipes-Stacked) <KUID:58223:33132>
Marsz-I Flatcar 196 (Empty-Hold) <KUID:58223:33133>
Marsz-I Flatcar 188 (Crane) <KUID:58223:33106>
Marsz-I Flatcar 189 (Crane-Cargo) <KUID:58223:33126>
Marsz-I Flatcar 183 (100ft Empty side-panels-Tall) <KUID:58223:33109>
Marsz-I Flatcar 184 (100ft Empty side-pillars) <KUID:58223:33110>
Marsz-I Flatcar 186 (Chemical-Empty) <KUID:58223:33122>
Marsz-I Flatcar 187 (Empty) <KUID:58223:33123>
Marsz-I Flatcar 185 (100ft-Rocket) <KUID:58223:33124>
Marsz-I Kit x v1258 (Shed) <KUID2:58223:24178:2>
Marsz-I Kit x v1259 (Shed) <KUID2:58223:24225:2>
Marsz-I Kit x v1260 (Shed) <KUID2:58223:24226:2>
Marsz-I Kit x v1270 (Aerial-Pad Gate) <KUID2:58223:28875:2>
Marsz-I Kit x v1272 (Mainteanace-Platform) <KUID2:58223:28877:2>
Marsz-I Kit x v1271 (Ventilation) <KUID2:58223:28881:2>
Marsz-I Kit x v1273 (POD-Pillar) <KUID2:58223:28977:2>
Marsz-I Kit x v1274 (POD-Pillar) <KUID:58223:33120>
Marsz-I Kit x v1226 (Door-Double) <KUID2:58223:29309:1>
Marsz-I Kit x v1225 (Door-Single) <KUID2:58223:29310:1>
Marsz-I Kit x v1224 (Door-Big) <KUID:58223:33052>
Marsz-I Kit x v1227 (Door-Large) <KUID:58223:33053>


+++
 
I made a vide on how-to-set-up the above!

[video=youtube;MqF5HGQZdL4]https://www.youtube.com/watch?v=MqF5HGQZdL4[/video]

Happy Marsz Trainzing
 
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Hello colonists --

I bring you today 5 new outpost modules -- connect them to any Marsz route to give it a bit of a flavor. These are a brand-new series I am calling outposts, small installations in the middle of nowhere conducting studies and research from alien chemicals to pyramid research, to UFO'S discoveries! The abilities are endless. Below are pictures and title, all at the DLS!

[FONT=&quot]MARSZ OUTPOST 03 - PYRAMID RESEARCH <KUID:58223:101359>[/FONT]
[FONT=&quot]MARSZ OUTPOST 08 - ALIEN-CHEMICAL DISCOVERED <KUID:58223:101331>[/FONT]
[FONT=&quot]MARSZ OUTPOST 10 - ASTEROID CRATER <KUID:58223:101310>[/FONT]
[FONT=&quot]MARSZ OUTPOST 12 - UFO CRASH SITE <KUID:58223:101322>[/FONT]
[FONT=&quot]MARSZ OUTPOST 15 - WETLAND STUDY <KUID:58223:101373>

[/FONT]
My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg
 
Greetings to all.

I've recently been carrying on a fascinating conversation with Ish and would love to be added to the group.

With his permission, I'm going through the textures and moving them up to build 4.5. THis move does a couple of things:

1) it lets the content be compatible with current Trainz games in use now, and,

2) It will remove the "ghost box" thing when the texture is placed on a board.

Another thing I've created is a MARSZ Region. It uses the basic Mars terrain texture (pink, with rocks) and the Auran default switch lever. When you create switches for your MARSZ routes, this will pop up when you add the yellow track and connect it to the switch frame. Just before dropping in the MARSZ switch lever, remove the default lever. it's easy to spot as that red handle sticks up a ways.

Bill
 
Hello Colonists & Bill

Oh, thanks you for those textures! I can now use most of them again! :)

Also, the Marsz Region!

MARSZ region.
area: Planet Mars of our solar system.
junction: invisible in Driver
KUID2: <KUID2:202442:101359:2>

Ish

 
Happy to be of help. Working on my vinyl record collection this afternoon, but will be within earshot of my computer if an email arrives.

Bill
 
Just now (Nov 23) I uploaded build 4.5 versions of Ish's "Igneous Dark Diamond" series of textures. My recommendation for use is to use the texture scaled to the widest setting and use the "[" and "]" keys to rotate it while you paint. Most of these specific textures should be used judiciously. Make small pockets of these textures as if they were being uncovered from a mine dig.

Happy Thanksgiving.

EDIT: Notified the uploads were approved so they should be showing up any time now.

Bill
 
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Thanks. Much appreciated. One of the things I'm working on now is a tie-in between the MARSZ project and a novel I'm writing. It's been a while since my first two were published, so this will give me lots to do. At my age, one has to keep busy. I plan on using small screenshots here and there throughout the book, possibly as a chapter divider. Not a lot of them, but enough to possibly to get more people interested in Trainz as well as this project.

Bill
 
I've uploaded a new module, MARSZ TRANSFER AND MINING YARD. It was approved, then I got notice it had two items not on the DLS. One was apparently a random thing stuck way out in nowhere, which I didn't put there (and was deleted). The other was a switch control box which I will have to replace with one on the DLS. When I went to edit the route, approximately one fourth of my switches had disappeared. I'd done them way back near the beginning and never thought of them again. Somehow, they came up missing, and I will have to re-do all of them before the route is playable. So, the upshot is: don't download it until I come up with a KUID2 version of it.

Other modules I uploaded are unaffected and can be found soon on the DLS. They are essentially connector modules to go from one major module to another. I also uploaded a "secret substance" commodity to be used on the transfer and mining module once it gets redone.

I'll have some pics to show soon as well.

Bill
 
Here are the promised pictures:

A general shot of the yard from one end:

image1.jpg


Automated Rapid Transit leaving the Main Station:

image2.jpg


Decontamination Station available for "bad order" cars in a consist:

image4.jpg


More next post

Bill
 
More pictures:

The "secret" mining operation:
image5.jpg


Overall shot of the yard:

image6.jpg


Higher view:

image7.jpg


The session with the automated rapid transit running around the yard is finished and on the DLS (should be available soon (TM)).

Bill
 
Hello Colonists

Real life stuff -- I am having eye surgery on my left eye on Dec 28, which will put a dent on my trainz-creativity -- Hopefully, recovery is fast and painless, so I can get back to Marsz!

Who says you can't have trees on Marsz due to the deadly atmosphere ... Well, introducing Holographic-Trees (see picture below) -- 28 of these will land at the DLS a few hours from now! -- Enjoy them! -- Will come in the future!

And 6 new modules: at the DLS
MARSZ TERRA STATION - CONSTRUCTION SCENE <KUID:58223:100415>
MARSZ CLOUDSAT STATION <KUID:58223:101062>
MARSZ GLORY YARD STATION <KUID:58223:101174>
MARSZ DAMN STATION <KUID:58223:101137>
MARSZ AQUATIC OBSERVATORY 3 <KUID:58223:101140>
MARSZ CINDI GAS MANUFACTURER STATION <KUID:58223:101197>

My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg


My-Trainz-Screenshot-Image.jpg
 
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Holographic trees is pretty ingenious, Ish. Even if you place them too close to a track, they won't harm a train as it can drive right through it. I especially like that last picture. Over on the right, that small yard. With the tracks so close together, you can almost transship material from one car to another simply by opening both doors and shoving it across. Pretty neat.

I should have another module out soon. Possibly by Christmas or the week after. It is far more complicated than my first.

The novel is moving along nicely. I have around four chapters completed but haven't edited them as of yet. Once that's done, I might post a symopsis of those four chapters here on the Blog to give readers some idea of where the novel is going. I am sure it will be totally different than my first two.

Bill
 
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