TANE

Hey Guys,

Just been doing a little reading of the forums and this thread is in regards to TANE.
Ever since the first release of trainz they have put in so many countless hours improving there game trying to appeal to everyone's needs with new systems, new levels of performance and physics, now in my opinion they have indeed stepped into the very real realm of Simulation and have worked so hard to get to this point. And now that they have done so most of what I have seen is complaints about how bad the game is or how much lag their is. I have seen very little in the way of posts about the physics side of things to which Trainz said was really one of the key elements to making this game what it now is a true Simulator. Personally I get the feeling that the percentage of people really don't appreciate the time nor effort it has to get to the stage Trainz is at now and that this release of TANE is the final product so to speak. In the next coming months (hard to say when) Trainz will implement new changes, new systems, better performance (both graphically and physically) and many more such things example being the introduction of interlocking signal blocks. Please don't forget how hard trainz has worked, most importantly the changes this new Simulator has brought and will bring in future, people are just giving in to easy to what is being presented and once again thinking this is the final product, so rather then look at what we lucking people have been given at present, perhaps we need to focus on the future and what's coming. Further more as I have said with what we have at present I think more people need to focus in on the physics instead of just on one or two things, focus more on what the game has become, all components of this new Simulator and what we have to look forward to. Rather then just putting our attention on the graphics which yes has changed hugely, unfortunately some people just are expecting way to much at first glance. This is as Trainz has put it a New era rather then to be completed honest ridicule, we should instead be celebrating this new era and the many, many things their are to come. I'll leave it at that guys.

Regards, Railsimulator09.
 
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I just got my disks today and finished installing.
I was on the beta and I am happy to say performance is better now (with the patch) than the release candidate I tested.
Settings for the most part on normal, water low, physics on, shadows off.
Textures look good and pop in much quicker than TS12 did. (Less than a second when switching back and forth from cab view to chase view.)
Very little 'pop-pop' of scenery in the background. Almost unnoticable.
(Installed to mechanical hard drive, not SSD. I'll try that later.)

Thanks to all at N3V for Tane.

My system:
CPU: AMD Phenom II X6 1100T, AM3, 3840Mhz (overclocked) (normally 3400Mhz)
Motherboard: ASUS Crosshair IV Formula
Ram: 16 gB DDR3 SDRAM
Graphics: Nvidia GTX 650, 1gig ram, DirectX 11 capable
Sound: ASUSTeK SB600
Network: Marvell Yukon 88E8059 Gigabit Ethernet Controller
OS: Win7 Ultimate SP1 - 64bit
Primary Display: Dell ST2410 - 24inch widescreen 1920x1080
Boot Drive: 250GB Crucial BX100 SSD
Data Drive: 1000GB Seagate ST31000520AS
Secondary Display: RealSync DS19 - 19inch std 1280x1024
Power Supply: CoolerMaster RS750 (750 watts)
 
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