Tainz Railroad Simulator 2026

DX11 has ray tracing in it. It works quite well. The only reason for DX12 was that it is a requirement for XBox only games.
 
Ray tracing will push GPUs hard which builds up more heat. Trainz isn't great with optimizations and frankly there are bugs that should be squashed before anything else is added. Why should Trainz become like DT TSW (nothing is fixed but new content is the norm?
 
Each to their own buddy, as far as i am concerned DTG are a bunch of spivs. Regards DLC, it is a complete waste of time buying it, when the base game is full of bugs and inaccuracies.

Even more so than Trainz, which is bad enough.
 
Ray tracing will push GPUs hard which builds up more heat.
That is not an argument against introducing ray tracing.

Advances in technology (e.g. better, faster GPUs, more and faster memory, CPUs with more threads, etc) leads to advances in applications (better graphics and animations, faster processing, more options, etc).

The two (technology and applications) drive each other - if we want ray tracing applications in all our graphics then the hardware manufacturers will deliver the technology that can handle the heat.

When new technology arrives, software developers find new ways of applying it.

there are bugs that should be squashed before anything else is added
That is an argument for standing still while the competition runs over you.

Can you name me an application, gaming, utility or productivity, that is free of bugs? It was proven back in the 1940s, before the first digital computer was switched on, that you can never eliminate all the bugs from a program (technically the proof was that you can never prove that a program is "bug free"). So how long should N3V (or Auran as it was back then) have spent attempting the impossible before it introduced the very version of Trainz? If they had we would never be using our favourite train simulator.
 
Found faulty content on DLS. There are fixed versions. <kuid2:448741:123001:4>,<kuid2:448741:123002:4>,<kuid2:448741:123012:2>,<kuid2:448741:123013:3>,<kuid2:448741:123014:2>,<kuid2:448741:123015:2>,<kuid2:448741:123016:2>,<kuid2:448741:123017:2>,<kuid2:448741:123018:3>,<kuid2:448741:123019:3>,<kuid2:448741:123020:3>,<kuid2:448741:123021:3>,<kuid2:517519:59611515:3>,<kuid2:967815:59529758:7>,<kuid2:967815:59637062:6>
 
Can you name me an application, gaming, utility or productivity, that is free of bugs? It was proven back in the 1940s, before the first digital computer was switched on, that you can never eliminate all the bugs from a program (technically the proof was that you can never prove that a program is "bug free"). So how long should N3V (or Auran as it was back then) have spent attempting the impossible before it introduced the very version of Trainz? If they had we would never be using our favourite train simulator.
The poster didn't say it should be bug free, just that there are bugs that should be fixed.
 
Now then trainz people concerning this Trainz Railroad Simulator 2026 product under development.
would the software be compatible with and be able to run older layouts purchased in the TANE, TRS 2019, TRS 2022 series ?

 
just that there are bugs that should be fixed
But which bugs? Ask 6 different users and you will get 12 different answers. Everyone wants their most annoying bugs fixed first but the issue is still the same. You can't fix them all and nor should you waste your time trying.

The Trainz bug reporting system at xRdryu is there for a purpose. It is not perfect, it does not always get results, you do not always get instant (same day) feedback (I rarely have!). I have lost count of the number of times I have used it to report "bugs". I have to say that a significant number of my "bugs" were problems of my own making. I have sometimes waited a week or more before getting feedback, and, on a few occasions, I have never received a response. But I have reported genuine bugs and sometimes have been able to identify their causes. The resulting "bug fix" is not always in the next SP update or in next version released but it does eventually appear - a result of how the software development process works.

I find the common complaint that they should remove "the bugs" (always unspecified number and identities) first before adding new features or releasing new versions to be showing an ignorance of how software development works.
 
That is not an argument against introducing ray tracing.

Advances in technology (e.g. better, faster GPUs, more and faster memory, CPUs with more threads, etc) leads to advances in applications (better graphics and animations, faster processing, more options, etc).

The problem here is as VRAMs are becoming more and more expensive, game developers should think about optimizing more their games rather than introducing new features that only a few can enjoy.
 
Now then trainz people concerning this Trainz Railroad Simulator 2026 product under development.
would the software be compatible with and be able to run older layouts purchased in the TANE, TRS 2019, TRS 2022 series ?

Of course it will.
 
concerning this Trainz Railroad Simulator 2026
That is not an official N3V title but based on the cycle of a new release every 2-3 years. But it may well turn out to be called TRS26.

compatible with and be able to run older layouts purchased in the TANE, TRS 2019, TRS 2022 series
I would expect it to be able to use layouts from TRS19 ,Trainz Plus and TRS22. Probably T:ANE as well but the further back you go the more "issues" you are likely to encounter.

For example: there is a very good case to be made for only using assets that have LODs built in. Already assets that don't use LMs (LODs for bogies and traincar assets) are already being flagged with warnings. At some point in the future, those warnings may become errors.
 
The problem here is as VRAMs are becoming more and more expensive
Newer technology when first introduced always is. But the price drops as production scales up and more competitors release alternative (and often better) products.

I just checked the price of the RTX5050/5060 cards and they are cheaper than what I was looking at for my current RTX3050/3060 cards when they came out.
 
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