I have not determined the number of baseboards that causes the problem, but note that deleting as few as 12-15 baseboards at once can cause Surveyor to crash. [update - have seen it crash like this when deleting as few as 4 baseboards which were heavily populated with assets]
My system has 16 gig of memory and 50+ gig drive space free.
If I select baseboards to delete, it can take several deletes to actually delete all the objects within the baseboard. Example, this set of baseboards I've deleted four times, and there are still objects that haven't yet been deleted.
My system has 16 gig of memory and 50+ gig drive space free.
If I select baseboards to delete, it can take several deletes to actually delete all the objects within the baseboard. Example, this set of baseboards I've deleted four times, and there are still objects that haven't yet been deleted.
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