Ive been looking at old maps and I've been wondering if there is an easy way to translate bench marks and surface levels into something that can be used in Trainz to improve the accuracy of the ground levels at those points. For example I'm looking at a road on a hill on a landscape created using transdem. The road follows the hill quite nicely as one would expect. Except that at certain parts the bench marks or surface levels suggest that at those points the road should be higher or lower. For example:
1) A-----------B--------c
2) A //B // C
3) A // B \\ -- C
in 1) we see the road in plan form going from point a to C. 2) is the slope of the hill going from A - C rising continually and 3) shows the bench marks/surface levels going first up then down (or even levelling off) even if the hill itself is continuing to increase in altitude.
What Im looking for is where do we decide what is accurate and will give us a good ground level so that we can make adjustments along the route? My aim of course is to be able to define the actual ground level of where the track is when it is at the same height as the surrounding land, thus enabling me to work out its rise or fall through cuttings or on embankments.
Anyone any thoughts?
1) A-----------B--------c
2) A //B // C
3) A // B \\ -- C
in 1) we see the road in plan form going from point a to C. 2) is the slope of the hill going from A - C rising continually and 3) shows the bench marks/surface levels going first up then down (or even levelling off) even if the hill itself is continuing to increase in altitude.
What Im looking for is where do we decide what is accurate and will give us a good ground level so that we can make adjustments along the route? My aim of course is to be able to define the actual ground level of where the track is when it is at the same height as the surrounding land, thus enabling me to work out its rise or fall through cuttings or on embankments.
Anyone any thoughts?