skittlekicks
Active member
Has anyone (who has built hump yards) ever successfully used the Enhanced Interlock Tower asset to manage the bowl yard switches? If you look at the Bailey Yard (from the Fall Harvest Nebraska DLC) that is a very complex bowl with a lot of switches. Logically it would seem to be possible, but is the EIT intelligent enough for sorting? I've tried the CDE hump yard but was not overly impressed due to how simplistic the switching has to be for it to function.
Hopefully I have explained clearly.
Hopefully I have explained clearly.