I have making routes since the program was launched and have never had signal issues before but suddenly I am getting some weird events that I don't understand. I am not sure what I have done differently except include a few inviisible signals. I will describe the route and then the events.
The route is a point to point with my home town, Dothan, AL, as the focal point. There are various industries in and around the city and a small yard for switching. The line is single tracked but there are four passing sidings within the 20 miles. There are three portals which produce and take in trains. Most of the trains are portal to portal to add a through flavor to the switching and/or industrial operations. Each of the passing sidings is signaled at the exit point with two signals. One a standard US 04 and the other an invisible thingy a few hundred yards up the track. Two of the sidings has a third siding dedicated to passenger service to small communities. The siding tracks are directional, one northbound and one southbound.
Events:
1. signal shows train in next block but no train is in block rather a switch is thrown opposite direction and the ai will not switch it to the right track so the loco just sits with a red exclamation mark.
2. signal shows train in next block but the next train is four or five signals ahead when you click on signal rather than being in the next block.
3. signal shows track unsignaled or closed but in fact the switch is opened correctly and so is the next one. This happens in yard a lot when loco is moving from track 4 to 5, etc.
I have never had this happen before and all I know that is different is the invisible signals. I have seen them work fine on the Clovis Sub so I don't know why they won't work here.
Any ideas or suggestions are appreciated.
The route is a point to point with my home town, Dothan, AL, as the focal point. There are various industries in and around the city and a small yard for switching. The line is single tracked but there are four passing sidings within the 20 miles. There are three portals which produce and take in trains. Most of the trains are portal to portal to add a through flavor to the switching and/or industrial operations. Each of the passing sidings is signaled at the exit point with two signals. One a standard US 04 and the other an invisible thingy a few hundred yards up the track. Two of the sidings has a third siding dedicated to passenger service to small communities. The siding tracks are directional, one northbound and one southbound.
Events:
1. signal shows train in next block but no train is in block rather a switch is thrown opposite direction and the ai will not switch it to the right track so the loco just sits with a red exclamation mark.
2. signal shows train in next block but the next train is four or five signals ahead when you click on signal rather than being in the next block.
3. signal shows track unsignaled or closed but in fact the switch is opened correctly and so is the next one. This happens in yard a lot when loco is moving from track 4 to 5, etc.
I have never had this happen before and all I know that is different is the invisible signals. I have seen them work fine on the Clovis Sub so I don't know why they won't work here.
Any ideas or suggestions are appreciated.