Yeah, I'm up to 14 portals now, the trick is to run full screen max resolution, since for whatever reason if the list extends past the bottom of the window it won't scroll down to the last line, "Add portal". As for max trains on route, I'm not getting that - what I get is new trains refuse to spawn on trigger with the max number set to the default of 25, "Remove excess trains" has no effect whether it's set to Yes or No, it appears Yes means yes and No means Yes for that subroutine. Set it to 99 and it does spawn correctly, near as I can tell it isn't removing anything since I have over 100 loose consists.
And the schedule library does work like a charm, main problem is setting up all the triggers on tracks the player will use and not the AI trains, altho I have deliberately set some AIs to trigger others just to simplify - player runs over trigger from Grand Crossing to the Belt Line, that trigger spawns the southbound belt freight, he passes over a trigger on the way south that spawns the northbound at the other end. Finally found a use for route layers in all this, make a new 'trackmarks" layer so when the experiment flops I can just delete the layer rather than tediously deleting all the trackmarks before adding new ones.
" Do a search of these forums for Quick Portal Manager. pguy posted his instructions there several months ago."
Exactly.
AI Routing Direction Marker,<kuid:30501:1013>
"Similar to the 'Track Direction Marker', however this object does not affect signalling."
That's what's needed for all this stuff, at the very least a one line description saying what it's for. Hunting all over creation for "Quick Portal Manager" and finding after several hours it's not what I need, multiplied by 2000 similar things, comes out to 15 years 7 months before I'm even ready to start building the route. What we really need here is a list of available rules and scripts in one place, with a brief description of what each does, and what makes it different from similar rules or scripts. And unless they're intuitive and self explanatory, some kind of instructions for use in the description text.