wildnorwester
Member
TNIControlsPlugin Playing Up - Errors
I have Thomas the Tank Engine models scripted to move their eyes in response to inputs from a joystick on a controller. This was working until recently. Now, when I try to move them, nothing happens. None of the script-specific commands respond to the controller, however some of the others (e.g. throttle up) do.
*NOTHING* has changed between it working and not working. I have turned on logging, and get the following errors:
- <NULL> : TNIControlsPlugin::SetControlValue> Control 'GamePad0/button-main' not found
; <NULL> : TNIControls::SetControlValue> No active context for controller: GamePad0
Another error I've noticed is this one:
! <NULL> : Suppressed script exception on old-version asset: GameObject::AddHandler> Could not find handler $void@script::TrainConsistChangedHandler(Message) (file gs.gs)
This happens on the KUID of the affected models.
What is going on here, and why has this script suddenly stopped working without any changes being made?
I have Thomas the Tank Engine models scripted to move their eyes in response to inputs from a joystick on a controller. This was working until recently. Now, when I try to move them, nothing happens. None of the script-specific commands respond to the controller, however some of the others (e.g. throttle up) do.
*NOTHING* has changed between it working and not working. I have turned on logging, and get the following errors:
- <NULL> : TNIControlsPlugin::SetControlValue> Control 'GamePad0/button-main' not found
; <NULL> : TNIControls::SetControlValue> No active context for controller: GamePad0
Another error I've noticed is this one:
! <NULL> : Suppressed script exception on old-version asset: GameObject::AddHandler> Could not find handler $void@script::TrainConsistChangedHandler(Message) (file gs.gs)
This happens on the KUID of the affected models.
What is going on here, and why has this script suddenly stopped working without any changes being made?
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