Saved sessions in Mojhave fail to restart

nimec

Member
When restarting a saved session in any of the Mojhave sub sessions, TANE shuts down and drops out, right back to the desk top. This has only started to happen recently. Anyone had a similar experience and if so what did you do to rectify it? Cheers
 
nimec - Use your Out of Date filter in Content Manager to download and update all of the most recent PGUY asset changes.
That will fix your CTD problem in Mojave as well.
(See this thread...


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Originally Posted by PC_Ace
Reporting CTDs again following attempt to replay a saved game in Kickstarter County, Morning Run.
Steps to reproduce:
1. Run the session 'Morning Run'
2. Save the game at some point.
3. Exit T:ANE and then restart it.
4. Go to the route menu and choose Kickstarter County.
5 Choose 'View Sessions' and then select your previously saved Morning Run save-point.
6. Get unceremoniously dumped to your desktop and admire your current Windows background.

About to report this. Reason I did this is that another user is reporting the same to me via email.
Can someone else on 93104 please attempt to repro?
Thanks! PC


Following the report of some random CTDs when reloading a saved session, some explaining errors have been found in Time Limited Display HTML (<kuid2:61392:2005:32>) , Display HTML Alert Library ( <kuid2:61392:2006:32>) and Named Objects Library ( <kuid:61392:4053:7>) used by quite a lot of sessions ( some builtin sessions for Time Limited Display HTML and other sessions using EITs, MCM, STT, QPM, QCHM for Named Objects Library). A fix is now available on DLS for all these three assets ( release 33 for Time limited Display HTML and Display HTML Alert Library and release 8 for Named objects Library ) and should solve the random CTD problem at reload even for existing saved sessions (the problem is only at reload - the saved session file is not corrupted and can be reloaded with the new fixed assets).

Sorry for the disturbance, but random CTDs only for saved sessions reloaded is a bit tricky to catch during assets new version beta testing.

For PC_Ace, Kickstarter morning run session uses Time Limited Display HTML and the repro case has help to understand the problem and fix it.

Regards.
Pierre.
 
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Thanks Peter. That sorted it out. All good again. I decided to update all the out of date ones while I was at it but now have a problem with updates of S301's assets. Mainly texture problems with up to 10 errors on some of them.
If I delete them will the assets they obsoleted be restored or is it best to delete each one and then search on the DLS for them again and re download it?
I cant imagine the creator putting up faulty assets so they must have got stuffed up somehow in the update . Too many errors for me to fix I think. As ever your advice will be appreciated Cheers
 
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