S20 Water is opaque?

David2de

Member
Just started using surveyor 2 and noticed the new water layer seems to be opaque. The water reflection color can be changed in the environment settings, but unlike the pre-2.0 water, it doesn't show what is beneath the surface. Is there a setting I've missed?
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The procedural water in TRS22+ is still a WIP. At the present time it's more or less like working with plaster of Paris or gypsum that's been colored. Hopefully at some point, N3V works on caustic effects, transparency, and other effects to turn this muck into something that resembles water.
 
I find the water much improved in the beta version build 122127. You now make all the adjustments in the water layer. This includes the ripple effec5ts as well as the watercolor. The water is now transparent in shallow areas and turns opaque when the water is deeper. I am mostly happy with the way it now looks.

I find that when you convert an old route to HD using build 122127 the watercolor and ripple effects are translated pretty well.
 
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