Rotating Spline Points

Mick_Berg

New member
Last night my spline points started rotating for some reason and I couldn't stop them for a while. While they were doing it, it was really distracting and annoying. And wasting valuable resources no doubt. What on earth is the reason for having them rotate? Am I missing something?
Thanks,
Mick
 
In TANE and TS12 (not sure about earlier versions) there is a setting that will turn spline point rotation on/off.

In TANE from the main Select Route screen, open the Main Menu, select Interface Settings. Under the sub heading Surveyor Interface Settings is a tick box Spline point rotation:

PS: Personally I find the rotating spline points to be most therapeutic.
 
Being "on" by default they are an annoying migraine inducing distraction.

What I'm trying to understand from Mick's OP is whether he had previously disabled these in options but they suddenly started to rotate again. TANE does have a nasty habit of resetting the user options to default after doing a rebuild (including restoring that other insidious nonsensity - the 7 backups that chew disc space), so if that's the case might be worth putting in a fault report to the Helpdesk.
 
Make sure you haven't deleted this file located here:

C:\Users\%USERNAME%\AppData\Local\com.n3vgames.tane

In the earlier versions of T:ANE it was located in C:\Users\jcitr\AppData\Local\temp which would end up being deleted if a cleanup utility is run, including the Windows disk cleanup tool.
 
Make sure you haven't deleted this file located here:

C:\Users\%USERNAME%\AppData\Local\com.n3vgames.tane

In the earlier versions of T:ANE it was located in C:\Users\jcitr\AppData\Local\temp which would end up being deleted if a cleanup utility is run, including the Windows disk cleanup tool.

Thanks John.

That file is not in either location. What does it do, and how do I create it?

Mick
 
Being "on" by default they are an annoying migraine inducing distraction.

What I'm trying to understand from Mick's OP is whether he had previously disabled these in options but they suddenly started to rotate again. TANE does have a nasty habit of resetting the user options to default after doing a rebuild (including restoring that other insidious nonsensity - the 7 backups that chew disc space), so if that's the case might be worth putting in a fault report to the Helpdesk.

Hi Vern.
I never intentionally set them to rotate, I really dislike the rotation. I will fix the situation that John pointed out, and see if that works.
Cheers,
Mick
 
Thanks John.

That file is not in either location. What does it do, and how do I create it?

Mick

This might be your problem. The file keeps all kinds of settings for T:ANE such as your window size preferences and things in Content Manager.
 
This might be your problem. The file keeps all kinds of settings for T:ANE such as your window size preferences and things in Content Manager.

It's definitely not there. How do I create a new one or get T:ANE to create a new one?
Thanks,
Mick
 
Mick - If you are looking for a file named C:\Users\%USERNAME%\AppData\Local\com.n3vgames.tane then you won't find it, because this is a folder.

I am using build 84356 and found the file at this path:

EDIT:
C:\Users\%USERNAME%\AppData\Local\com.n3vgames.tane\tane-settings.dat

John may be using a development version of TANE and have something different.

EDIT:
NOTE: This forum inserts unwanted spaces in the file name text that shouldn't be there.

If you don't see the file then I suggest you create a blank file with that name and then do some changes to your CM column positioning and see if the program writes new settings into the file.
 
Last edited:
Trev,

I have multiple versions, including developer, SP2 Beta, and what I call Retail builds so who knows if my system is mixed up too though I don't have the same issue. I noticed the space in tan e as well and tried to fix it but could not? Weird.

I agree there's something amiss and if that file does not exist, it should be recreated when T:ANE is started up.

In case it doesn't recreate its self, here's a copy of mine.

Code:
LaunchWindow
{
  version 0
  bounds 2010, 232, 2650, 537
}
UIWindowTrainzGame
{
  version 0
  bounds 68, 138, 1375, 1009
}
TADLogWindow
{
  version 0
  bounds 61, 152, 1166, 1082
}
"TrainzContentWindow::UIColumnView"
{
  version 0
  columns
  {
    ""
    {
      column-id 9
      width 114
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 1
      width 306
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 2
      width 200
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 8
      width 77
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 0
      width 348
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 3
      width 138
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 4
      width 119
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 5
      width 125
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 6
      width 90
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 7
      width 146
      is-sort-key True
      is-ascending-sort False
      is-visible True
    }
  }
}
TrainzContentWindow
{
  version 0
  bounds 111, 237, 1603, 892
  is-maximised True
}
AssetDetailsWindow
{
  version 0
  bounds 376, 580, 776, 1039
}
FilterListWindow
{
  version 0
  bounds 100, 102, 1000, 800
}
UIWindowTrainzAssetPreview
{
  version 0
  bounds 165, 275, 1189, 1043
}
"UIWindowTrainzGame::LoadingProgress"
{
  version 0
  bounds 100, 100, 550, 286
}
 
Last edited:
Whoops - I left out the Temp part of the path where I found my file. Have edited post #11 to correct the error.

Sorry about that.

EDIT: See later post

Trev
 
Last edited:
Trev,

I have multiple versions, including developer, SP2 Beta, and what I call Retail builds so who knows if my system is mixed up too though I don't have the same issue. I noticed the space in tan e as well and tried to fix it but could not? Weird.

I agree there's something amiss and if that file does not exist, it should be recreated when T:ANE is started up.

In case it doesn't recreate its self, here's a copy of mine.

Code:
LaunchWindow
{
  version 0
  bounds 2010, 232, 2650, 537
}
UIWindowTrainzGame
{
  version 0
  bounds 68, 138, 1375, 1009
}
TADLogWindow
{
  version 0
  bounds 61, 152, 1166, 1082
}
"TrainzContentWindow::UIColumnView"
{
  version 0
  columns
  {
    ""
    {
      column-id 9
      width 114
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 1
      width 306
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 2
      width 200
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 8
      width 77
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 0
      width 348
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 3
      width 138
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 4
      width 119
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 5
      width 125
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 6
      width 90
      is-sort-key False
      is-visible True
    }
    ""
    {
      column-id 7
      width 146
      is-sort-key True
      is-ascending-sort False
      is-visible True
    }
  }
}
TrainzContentWindow
{
  version 0
  bounds 111, 237, 1603, 892
  is-maximised True
}
AssetDetailsWindow
{
  version 0
  bounds 376, 580, 776, 1039
}
FilterListWindow
{
  version 0
  bounds 100, 102, 1000, 800
}
UIWindowTrainzAssetPreview
{
  version 0
  bounds 165, 275, 1189, 1043
}
"UIWindowTrainzGame::LoadingProgress"
{
  version 0
  bounds 100, 100, 550, 286
}

Thanks John, but that file doesn't look as if it would control whether spline points rotate or not!
Mick
 
Peter - Thanks for the feedback. I did some more investigation and discovered that the folder \com.n3vgames.tane\ is in both the Temp folder and the Local folder.

I then changed the names of both folders to ..n4v.., resulting in CM reverting to the three default columns, and Tane created a new file in the Local folder with just default settings. I copied the settings from the n4v file and pasted them into the new file and my column settings returned to normal.

Further investigation shows that Tane looks at both locations and will use the Temp version if there is no local folder version, and builds a new local folder file.

Hope that clears thing up.

Trev
 
With the new info, I found the file "tane-settings.dat" in good shape in the Local folder. I don't think it could possibly control the Spline Point Rotation setting. Does anyone have an idea where that info could be stored? Maybe I'm missing that file.
Thanks,
Mick
 
Hi Mick
Try this
Start game
go to main menu
Settings
Interface settings, about two thirds down uncheck spline rotation
Hope this helps
Geefer
 
Hi Mick
Try this
Start game
go to main menu
Settings
Interface settings, about two thirds down uncheck spline rotation
Hope this helps
Geefer

Indeed, as I noted earlier in the thread. Spline point rotation is always on by default when you install or reinstall Trainz. In order to shut it off you can only do this by physically going into Surveyor settings in-game.
 
Hi Mick
Try this
Start game
go to main menu
Settings
Interface settings, about two thirds down uncheck spline rotation
Hope this helps
Geefer
Thanks but thats not what we're talking about. We're talking about the default setting, and the fact that I suspect the setting changed without me doing it.
Mick
 
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