C captainkman You are reading this. Aug 14, 2010 #1 I have some cars driving on a road but they are not the correct way around. Is there something I can add to the config. file to get them to face the right way on the road?
I have some cars driving on a road but they are not the correct way around. Is there something I can add to the config. file to get them to face the right way on the road?
H H222 Well-known member Aug 14, 2010 #2 Are you using static items with roads connected?? If so add some roads to each side HTH Jamie
H hert Screenshot Creator Aug 14, 2010 #3 It has to do with how the mesh was made. But Zec came out with an rotator that can make the cars face the same way. Here is the asset: http://www.auran.com/TRS2004/DLS_viewasset.php?AssetID=166748 but you will have to look up the thread as to how to set it up. hth, hert:wave:
It has to do with how the mesh was made. But Zec came out with an rotator that can make the cars face the same way. Here is the asset: http://www.auran.com/TRS2004/DLS_viewasset.php?AssetID=166748 but you will have to look up the thread as to how to set it up. hth, hert:wave:
C captainkman You are reading this. Aug 14, 2010 #4 JJDella said: Are you using static items with roads connected?? If so add some roads to each side HTH Jamie Click to expand... No, I am creating a region and some of the cars I am using are not facing the correct way, and I am trying to get them facing the right way.
JJDella said: Are you using static items with roads connected?? If so add some roads to each side HTH Jamie Click to expand... No, I am creating a region and some of the cars I am using are not facing the correct way, and I am trying to get them facing the right way.
C captainkman You are reading this. Aug 14, 2010 #5 hert said: It has to do with how the mesh was made. But Zec came out with an rotator that can make the cars face the same way. Here is the asset: http://www.auran.com/TRS2004/DLS_viewasset.php?AssetID=166748 but you will have to look up the thread as to how to set it up. hth, hert:wave: Click to expand... Sorry, but this is for TRS 2009, which I do not have. I am trying to do it i TRS 2006.
hert said: It has to do with how the mesh was made. But Zec came out with an rotator that can make the cars face the same way. Here is the asset: http://www.auran.com/TRS2004/DLS_viewasset.php?AssetID=166748 but you will have to look up the thread as to how to set it up. hth, hert:wave: Click to expand... Sorry, but this is for TRS 2009, which I do not have. I am trying to do it i TRS 2006.
H hert Screenshot Creator Aug 14, 2010 #6 captainkman said: Sorry, but this is for TRS 2009, which I do not have. I am trying to do it i TRS 2006. Click to expand... Sorry then there is no way to do it. Because it has to do with the original mesh which obviously you don't have or can edit. hert:wave:
captainkman said: Sorry, but this is for TRS 2009, which I do not have. I am trying to do it i TRS 2006. Click to expand... Sorry then there is no way to do it. Because it has to do with the original mesh which obviously you don't have or can edit. hert:wave: