And always a similar group ... the ones who won't take the time to learn to to build their own models and textures .
Guess it's easier to steal and get ya little egos stroked ...
Sci
You really lost me on that one?
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And always a similar group ... the ones who won't take the time to learn to to build their own models and textures .
Guess it's easier to steal and get ya little egos stroked ...
Sci
You definitely are fishing, or should I say TROLLING!
Woo on there Neddy(s)! Nobody here is talking about stealing anything. And are you suggesting that it's perfectly acceptable to abuse a corporate logo as long as nobody abuses you? It certainly sounds that way. Or maybe you're both just "fishing"?
Certainly not. I'm just trying to keep the issue of trademarks separate from the discussion of copyrights. What I'm reserving my comments to is the original mesh or creation.
That's okay, no offense taken and none was intended toward you. We all tend to take this issue a little overboard sometimes, but some people tend to take the protection of original meshes a little too lightly. I've put hundreds of hours into some of my meshes and offer my content for free on the DLS for all trainzers to use. I don't put it up for some to decide that they have some sort of semi-ownership just because they can't get in touch with me or that it is somehow in the 'public domain'. When that becomes the case, I'll start creating payware or just quit altogether.
Mike
Hey, but let's look at this realistically please?
You build a UP locomotive for 2004 and it's a beauty. But I use 2010 (which I don't) and it won't work. I contact you and you're not excited about upgrading, nor are you prepared to give me permission to do so.
You may may think you own the copyright to the locomotive, but do you?Probably not!
- Did you contact UP and gain permission to use their corporate design?
- Did you seek exclusive permission from UP and was that granted?
- Did you contact Blender or gMax and demand exclusive rights to various design techniques?
- Did you register or trademark your design?
Why can't "no" be the answer here? Why can't it be accepted that you just can't release reskins without permission either in writing from the model creator or included in the licence? It doesn't matter how hard you tried to contact the creator, it doesn't matter how long it's been.
Quit looking for loopholes to crawl through just to release something that probably isn't that good in the first place, (and I know "isn't that good"; I've released plenty of it!).
Just stop, and then reskin something you can get permission for....
I'm not talking about just re-skinning.
I wasn't trying to single you out Boat, I'm just weary of the constant "what ifs" in the thread. My apologies if I've offended you.
We are going to "lose" items, let's call it "The Circle of Content". Good content is made, then Auran moves the goals...too bad so sad, but the content works for those using the program it was intended for. New programs will require new content and that's just the way it is. Those that want to use the new program can certainly make new content for it, otherwise they can just stay with what works.
Content has always been the Achilles Heel here, and it's impossible for Auran to make it all.
"Ole Red was a good dog, but now he's gone, and we had better accept it...":'(
How can you be infringing a copyright with a re-skin? You're not re-issuing the mesh, your referencing, (aliasing) it. The mesh is not contained in the asset you upload, its already on the DLS! You are merely supplying an asset containing new textures that YOU have created and are YOUR copyright.
Then you are making a 'derivitive' work.
https://secure-b.copyrightservice.co.uk/copyright/p22_derivative_works.en.htm
The relevant part of this being:
"Legally only the copyright owner has the right to authorise adaptations and reproductions of their work - this includes the making of a derivative work."
Mike.