Replacing Trucks/Bogies????

motorbreath

Earth Rocker
Hello folks. I have never learned how to modify any rollingstock aside from using Paintshed. What I would really like to know is how to replace the trucks on rollingstock to the ones I prefer. I happen to like the ones such as those on Joram24's rollingstock. I have found many other cars that are wonderful looking, but the either have the old type 2D trucks, or the more common newer roller bearing trucks which are very bulky looking to me, and they seem to disappear when running long trains before the Joram24 type ones do. Thanks for any help anyone can offer.
 
Step one clone the wagon you want to change.

You need to edit the config.txt file to replace the bogeys. Look at the wagon you want to duplicate the bogeys

You should see something like
bogeys {
0 {
bogey <kuid:44090:1>
reversed 0
}
}

Basically you just replace the code in the one you want to put the new bogeys in with this code.

Sometimes the bogeys ore just the wheels, sometimes its the whole assembly. If you are lucky the content creator has ignored the Auran advice for the bogey attachment points and gone for 0,0 sometimes they don't. Either way if you're lucky they will just slid in otherwise they will be too high or low.

Have fun.

Cheerio John
 
Thank you very much, John. Now all I have to do is figure out how to edit as you said. Is it from content manager that I get to the edit options?
 
You edit in 2006 by right clicking the asset and select Edit - Edot in Explorer. This puts all the content of that asset in the edit folder.
Bogey entries in 20006 are of the form
bogey <KUID:####:#####>
bogey-1 <KUID:####:#####>
bogey-2-r <KUID:####:#####>
See you TRS2006CCG document.

Bob
 
Back
Top